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39 #ifndef controlPointsDefinition_H
40 #define controlPointsDefinition_H
NURBS3DVolume morpher. Includes support functions for gradient computations Base class providing supp...
virtual void computeControlPoints()=0
Compute control points.
vectorField & cps_
The volumetric B-Splines control points.
TypeName("controlPointsDefinition")
Runtime type information.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
static autoPtr< controlPointsDefinition > New(NURBS3DVolume &box)
Return a reference to the selected controlPointsDefinition model.
NURBS3DVolume & box_
The volumetric B-Splines box.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Abstract base for selecting how to construct the control points of a volumetric B-Splines morpher.
void transformControlPoints(const vector &geometryMin, const vector &geometryMax)
declareRunTimeSelectionTable(autoPtr, controlPointsDefinition, dictionary,(NURBS3DVolume &box),(box))
virtual ~controlPointsDefinition()=default
Destructor.