37#ifndef wedgePointPatch_H
38#define wedgePointPatch_H
65 TypeName(wedgePolyPatch::typeName_());
96 return wedgePolyPatch_.
n();
A pointPatch based on a polyPatch.
virtual const polyPatch & patch() const
Return the polyPatch.
Accumulates point constraints through successive applications of the applyConstraint function.
A patch is a list of labels that address the faces in the global face list.
Wedge front and back plane patch.
virtual void applyConstraint(const label pointi, pointConstraint &) const
Accumulate the effect of constraint direction of this patch.
virtual const word & constraintType() const
Return the constraint type this pointPatch implements.
TypeName(wedgePolyPatch::typeName_())
Runtime type information.
const vector & n() const
Return symmetry plane normal.
Wedge front and back plane patch.
const vector & n() const
Return the normal to the patch.
A class for handling words, derived from Foam::string.
fileName::Type type(const fileName &name, const bool followLink=true)
Return the file type: DIRECTORY or FILE, normally following symbolic links.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.