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72 #ifndef uniformJumpFvPatchField_H
73 #define uniformJumpFvPatchField_H
88 class uniformJumpFvPatchField
90 public fixedJumpFvPatchField<Type>
121 const bool valueRequired =
true
A class for managing temporary objects.
This boundary condition provides a jump condition, using the cyclic condition as a base.
A finiteVolume patch using a polyPatch and a fvBoundaryMesh.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
OBJstream os(runTime.globalPath()/outputName)
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Foam::fvPatchFieldMapper.
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Field with dimensions and associated with geometry type GeoMesh which is used to size the field and a...