uniformInterpolationTableI.H
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27 
28 template<class Type>
30 {
31  return x0_;
32 }
33 
34 
35 template<class Type>
37 {
38  return dx_;
39 }
40 
41 
42 template<class Type>
44 {
45  return log10_;
46 }
47 
48 
49 template<class Type>
51 {
52  return bound_;
53 }
54 
55 
56 template<class Type>
58 {
59  return x0_;
60 }
61 
62 
63 template<class Type>
65 {
66  return dx_;
67 }
68 
69 
70 template<class Type>
72 {
73  return log10_;
74 }
75 
76 
77 template<class Type>
79 {
80  return bound_;
81 }
82 
83 
84 template<class Type>
86 {
87  return x0_;
88 }
89 
90 
91 template<class Type>
93 {
94  return x0_ + dx_*(size() - 1);
95 }
96 
97 
98 // ************************************************************************* //
Foam::Switch
A simple wrapper around bool so that it can be read as a word: true/false, on/off,...
Definition: Switch.H:77
Foam::uniformInterpolationTable::log10
const Switch & log10() const
Return the log10(x) flag.
Definition: uniformInterpolationTableI.H:43
Foam::uniformInterpolationTable::x0
scalar x0() const
Return the lower limit.
Definition: uniformInterpolationTableI.H:29
Foam::uniformInterpolationTable::xMax
scalar xMax() const
Return the maximum x value.
Definition: uniformInterpolationTableI.H:92
Foam::uniformInterpolationTable::xMin
scalar xMin() const
Return the minimum x value.
Definition: uniformInterpolationTableI.H:85
Foam::uniformInterpolationTable::bound
const Switch & bound() const
Return the bound flag.
Definition: uniformInterpolationTableI.H:50
Foam::uniformInterpolationTable::dx
scalar dx() const
Return the fixed interval.
Definition: uniformInterpolationTableI.H:36