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37 #ifndef steadyStateD2dt2Scheme_H
38 #define steadyStateD2dt2Scheme_H
tmp< GeometricField< Type, fvPatchField, volMesh > > fvcD2dt2(const GeometricField< Type, fvPatchField, volMesh > &)
SteadyState d2dt2 which returns 0.
A class for managing temporary objects.
const fvMesh & mesh() const
Return mesh reference.
steadyStateD2dt2Scheme(const fvMesh &mesh)
Construct from mesh.
const fvMesh & mesh() const
Return mesh reference.
tmp< fvMatrix< Type > > fvmD2dt2(const GeometricField< Type, fvPatchField, volMesh > &)
steadyStateD2dt2Scheme(const fvMesh &mesh, Istream &is)
Construct from mesh and Istream.
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Mesh data needed to do the Finite Volume discretisation.
Abstract base class for finite volume d2dt2 schemes.
TypeName("steadyState")
Runtime type information.