TypeName("sixDoFRigidBodyMotion")
Runtime type information.
6-DoF solid-body mesh motion solver for an fvMesh.
virtual tmp< pointField > curPoints() const
Return point location obtained from the current motion field.
const sixDoFRigidBodyMotion & motion() const
Return the six DoF motion object.
virtual bool writeObject(IOstreamOption streamOpt, const bool valid) const
Write state using stream options.
Six degree of freedom motion for a rigid body.
virtual bool read()
Read dynamicMeshDict dictionary.
~sixDoFRigidBodyMotionSolver()=default
Destructor.