oscillatingLinearMotion.H
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26 
27 Class
28  Foam::solidBodyMotionFunctions::oscillatingLinearMotion
29 
30 Description
31  SolidBodyMotionFvMesh 6DoF motion function. Oscillating displacement.
32 
33 SourceFiles
34  oscillatingLinearMotion.C
35 
36 \*---------------------------------------------------------------------------*/
37 
38 #ifndef oscillatingLinearMotion_H
39 #define oscillatingLinearMotion_H
40 
42 #include "primitiveFields.H"
43 #include "point.H"
44 
45 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
46 
47 namespace Foam
48 {
49 namespace solidBodyMotionFunctions
50 {
51 
52 /*---------------------------------------------------------------------------*\
53  Class oscillatingLinearMotion Declaration
54 \*---------------------------------------------------------------------------*/
55 
57 :
59 {
60  // Private Data
61 
62  //- Amplitude
63  vector amplitude_;
64 
65  //- Radial velocity
66  scalar omega_;
67 
68 
69  // Private Member Functions
70 
71  //- No copy construct
73 
74  //- No copy assignment
75  void operator=(const oscillatingLinearMotion&) = delete;
76 
77 
78 public:
79 
80  //- Runtime type information
81  TypeName("oscillatingLinearMotion");
82 
83 
84  // Constructors
85 
86  //- Construct from components
88  (
89  const dictionary& SBMFCoeffs,
90  const Time& runTime
91  );
92 
93  //- Construct and return a clone
95  {
97  (
99  (
100  SBMFCoeffs_,
101  time_
102  )
103  );
104  }
105 
106 
107  //- Destructor
108  virtual ~oscillatingLinearMotion() = default;
109 
110 
111  // Member Functions
112 
113  //- Return the solid-body motion transformation septernion
114  virtual septernion transformation() const;
115 
116  //- Update properties from given dictionary
117  virtual bool read(const dictionary& SBMFCoeffs);
118 };
119 
120 
121 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
122 
123 } // End namespace solidBodyMotionFunctions
124 } // End namespace Foam
125 
126 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
127 
128 #endif
129 
130 // ************************************************************************* //
runTime
engineTime & runTime
Definition: createEngineTime.H:13
Foam::Time
Class to control time during OpenFOAM simulations that is also the top-level objectRegistry.
Definition: Time.H:73
solidBodyMotionFunction.H
Foam::septernion
Septernion class used to perform translations and rotations in 3D space.
Definition: septernion.H:66
Foam::solidBodyMotionFunctions::oscillatingLinearMotion::transformation
virtual septernion transformation() const
Return the solid-body motion transformation septernion.
Definition: oscillatingLinearMotion.C:65
Foam::solidBodyMotionFunctions::oscillatingLinearMotion
SolidBodyMotionFvMesh 6DoF motion function. Oscillating displacement.
Definition: oscillatingLinearMotion.H:55
point.H
primitiveFields.H
Specialisations of Field<T> for scalar, vector and tensor.
Foam::solidBodyMotionFunction::SBMFCoeffs_
dictionary SBMFCoeffs_
Definition: solidBodyMotionFunction.H:69
Foam::solidBodyMotionFunctions::oscillatingLinearMotion::clone
virtual autoPtr< solidBodyMotionFunction > clone() const
Construct and return a clone.
Definition: oscillatingLinearMotion.H:93
Foam::solidBodyMotionFunction
Base class for defining solid-body motions.
Definition: solidBodyMotionFunction.H:63
Foam::dictionary
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
Definition: dictionary.H:123
Foam
Namespace for OpenFOAM.
Definition: atmBoundaryLayer.C:33
Foam::solidBodyMotionFunctions::oscillatingLinearMotion::read
virtual bool read(const dictionary &SBMFCoeffs)
Update properties from given dictionary.
Definition: oscillatingLinearMotion.C:81
Foam::autoPtr
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Definition: HashPtrTable.H:53
Foam::solidBodyMotionFunctions::oscillatingLinearMotion::~oscillatingLinearMotion
virtual ~oscillatingLinearMotion()=default
Destructor.
Foam::solidBodyMotionFunctions::oscillatingLinearMotion::TypeName
TypeName("oscillatingLinearMotion")
Runtime type information.
Foam::Vector< scalar >
Foam::solidBodyMotionFunction::time_
const Time & time_
Definition: solidBodyMotionFunction.H:71