orientedSurface.H
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26 
27 Class
28  Foam::orientedSurface
29 
30 Description
31  Given point flip all faces such that normals point in same direction.
32 
33 SourceFiles
34  orientedSurface.C
35 
36 \*---------------------------------------------------------------------------*/
37 
38 #ifndef orientedSurface_H
39 #define orientedSurface_H
40 
41 #include "triSurface.H"
42 #include "typeInfo.H"
43 
44 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
45 
46 namespace Foam
47 {
48 
49 // Forward Declarations
50 class triSurfaceSearch;
51 
52 /*---------------------------------------------------------------------------*\
53  Class orientedSurface Declaration
54 \*---------------------------------------------------------------------------*/
55 
56 class orientedSurface
57 :
58  public triSurface
59 {
60 public:
61 
62  // Data types
63 
64  //- Enumeration listing whether face needs to be flipped.
65  enum sideStat
66  {
69  NOFLIP
70  };
71 
72 private:
73 
74  // Private Member Functions
75 
76  //- From changed faces get the changed edges
77  static labelList faceToEdge
78  (
79  const triSurface&,
80  const labelList& changedFaces
81  );
82 
83  //- From changed edges check the orientation of the connected faces
84  // and flip them. Return changed faces.
85  static labelList edgeToFace
86  (
87  const triSurface&,
88  const labelList& changedEdges,
89  labelList& flip
90  );
91 
92  //- Walk from face across connected faces. Change orientation to be
93  // consistent with startFacei.
94  static void walkSurface
95  (
96  const triSurface& s,
97  const label startFacei,
98  labelList& flipState
99  );
100 
101  //- Given nearest point and face check orientation to nearest face
102  // and flip if necessary (only marked in flipState) and propagate.
103  static void propagateOrientation
104  (
105  const triSurface&,
106  const point& outsidePoint,
107  const bool orientOutside,
108  const label nearestFacei,
109  const point& nearestPt,
110  labelList& flipState
111  );
112 
113  //- Find a face on zoneI and count number of intersections to determine
114  // orientation
115  static void findZoneSide
116  (
117  const triSurfaceSearch& surfSearches,
118  const labelList& faceZone,
119  const label zoneI,
120  const point& visiblePoint,
121  label& zoneFacei,
122  bool& isOutside
123  );
124 
125  //- Given flipState reverse triangles of *this. Return true if
126  // anything flipped.
127  static bool flipSurface(triSurface& s, const labelList& flipState);
128 
129  //- Make surface surface has consistent orientation across connected
130  // triangles.
131  static bool orientConsistent(triSurface& s);
132 
133 
134 public:
135 
136  ClassName("orientedSurface");
137 
138 
139  // Constructors
140 
141  //- Default construct
142  orientedSurface();
143 
144  //- Construct from triSurface and sample point which is either
145  // outside (orientOutside = true) or inside (orientOutside = false).
146  // Uses orient.
148  (
149  const triSurface&,
150  const point& samplePoint,
151  const bool orientOutside = true
152  );
153 
154  //- Construct from triSurface. Calculates outside point as being
155  // outside the bounding box of the surface.
156  orientedSurface(const triSurface&, const bool orientOutside = true);
157 
158 
159  // Member Functions
160 
161  //- Flip faces such that normals are consistent with point:
162  // orientOutside=true : point outside surface
163  // orientOutside=false : point inside surface
164  // Bases orientation on normal on nearest point (linear search) and
165  // walks to rest. Surface needs to be manifold.
166  static bool orient(triSurface&, const point&, const bool orientOutside);
167 
168  //- Flip faces such that normals are consistent with point:
169  // orientOutside=true : point outside surface
170  // orientOutside=false : point inside surface
171  // Uses intersection count to orient. Handles open surfaces.
172  static bool orient
173  (
174  triSurface& s,
175  const triSurfaceSearch& querySurf,
176  const point& samplePoint,
177  const bool orientOutside
178  );
179 };
180 
181 
182 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
183 
184 } // End namespace Foam
185 
186 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
187 
188 #endif
189 
190 // ************************************************************************* //
s
gmvFile<< "tracers "<< particles.size()<< nl;for(const passiveParticle &p :particles){ gmvFile<< p.position().x()<< " ";}gmvFile<< nl;for(const passiveParticle &p :particles){ gmvFile<< p.position().y()<< " ";}gmvFile<< nl;for(const passiveParticle &p :particles){ gmvFile<< p.position().z()<< " ";}gmvFile<< nl;forAll(lagrangianScalarNames, i){ word name=lagrangianScalarNames[i];IOField< scalar > s(IOobject(name, runTime.timeName(), cloud::prefix, mesh, IOobject::MUST_READ, IOobject::NO_WRITE))
Definition: gmvOutputSpray.H:25
typeInfo.H
Foam::orientedSurface
Given point flip all faces such that normals point in same direction.
Definition: orientedSurface.H:55
Foam::orientedSurface::orientedSurface
orientedSurface()
Default construct.
Definition: orientedSurface.C:411
triSurface.H
Foam::triSurfaceSearch
Helper class to search on triSurface.
Definition: triSurfaceSearch.H:58
Foam::orientedSurface::NOFLIP
Definition: orientedSurface.H:68
Foam::triSurface
Triangulated surface description with patch information.
Definition: triSurface.H:76
Foam::faceZone
A subset of mesh faces organised as a primitive patch.
Definition: faceZone.H:64
Foam::orientedSurface::ClassName
ClassName("orientedSurface")
Foam::orientedSurface::UNVISITED
Definition: orientedSurface.H:66
Foam
Namespace for OpenFOAM.
Definition: atmBoundaryLayer.C:33
Foam::orientedSurface::sideStat
sideStat
Enumeration listing whether face needs to be flipped.
Definition: orientedSurface.H:64
Foam::Vector< scalar >
Foam::List< label >
Foam::orientedSurface::FLIP
Definition: orientedSurface.H:67
Foam::orientedSurface::orient
static bool orient(triSurface &, const point &, const bool orientOutside)
Flip faces such that normals are consistent with point:
Definition: orientedSurface.C:452