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81 void addZonesAndModifiers();
84 void calcMovingMasks()
const;
Defines the attributes of an object for which implicit objectRegistry management is supported,...
const coordSystem::cylindrical & cs() const
Return coordinate system.
TypeName("mixerFvMesh")
Runtime type information.
A cylindrical coordinate system (r-theta-z). The coordinate system angle theta is always in radians.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
virtual bool update()
Update the mesh for both mesh motion and topology change.
Abstract base class for a topology changing fvMesh.
virtual ~mixerFvMesh()
Destructor.