linearValveLayersFvMesh.H
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25 
26 Class
27  Foam::linearValveLayersFvMesh
28 
29 Description
30  A sliding linear valve with layers
31 
32 SourceFiles
33  linearValveFvMesh.C
34 
35 \*---------------------------------------------------------------------------*/
36 
37 #ifndef linearValveLayersFvMesh_H
38 #define linearValveLayersFvMesh_H
39 
40 #include "topoChangerFvMesh.H"
41 #include "motionSolver.H"
42 
43 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
44 
45 namespace Foam
46 {
47 
48 /*---------------------------------------------------------------------------*\
49  Class linearValveLayersFvMesh Declaration
50 \*---------------------------------------------------------------------------*/
51 
53 :
54  public topoChangerFvMesh
55 {
56  // Private data
57 
58  //- Motion dictionary
59  dictionary motionDict_;
60 
61 
62  // Private Member Functions
63 
64  //- No copy construct
66 
67  //- No copy assignment
68  void operator=(const linearValveLayersFvMesh&) = delete;
69 
70 
71  //- Add linearValveLayers zones and modifiers
72  void addZonesAndModifiers();
73 
74  //- Make layering modifiers live
75  void makeLayersLive();
76 
77  //- Make sliding modifiers live
78  void makeSlidersLive();
79 
80  //- Return true if sliders are attached
81  bool attached() const;
82 
83  //- Return new point field
84  tmp<pointField> newPoints() const;
85 
86 
87 public:
88 
89  //- Runtime type information
90  TypeName("linearValveLayersFvMesh");
91 
92 
93  // Constructors
94 
95  //- Construct from database
96  explicit linearValveLayersFvMesh(const IOobject& io);
97 
98 
99  //- Destructor
100  virtual ~linearValveLayersFvMesh();
101 
102 
103  // Member Functions
104 
105  //- Update the mesh for both mesh motion and topology change
106  virtual bool update();
107 };
108 
109 
110 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
111 
112 } // End namespace Foam
113 
114 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
115 
116 #endif
117 
118 // ************************************************************************* //
Foam::IOobject
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Definition: IOobject.H:169
motionSolver.H
Foam::tmp
A class for managing temporary objects.
Definition: PtrList.H:61
Foam::linearValveLayersFvMesh::~linearValveLayersFvMesh
virtual ~linearValveLayersFvMesh()
Destructor.
Definition: linearValveLayersFvMesh.C:337
topoChangerFvMesh.H
Foam::linearValveLayersFvMesh
A sliding linear valve with layers.
Definition: linearValveLayersFvMesh.H:51
Foam::dictionary
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
Definition: dictionary.H:123
Foam::linearValveLayersFvMesh::TypeName
TypeName("linearValveLayersFvMesh")
Runtime type information.
Foam
Namespace for OpenFOAM.
Definition: atmBoundaryLayer.C:33
Foam::linearValveLayersFvMesh::update
virtual bool update()
Update the mesh for both mesh motion and topology change.
Definition: linearValveLayersFvMesh.C:342
Foam::topoChangerFvMesh
Abstract base class for a topology changing fvMesh.
Definition: topoChangerFvMesh.H:53