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37 #ifndef linearValveLayersFvMesh_H
38 #define linearValveLayersFvMesh_H
72 void addZonesAndModifiers();
75 void makeLayersLive();
78 void makeSlidersLive();
81 bool attached()
const;
Defines the attributes of an object for which implicit objectRegistry management is supported,...
A class for managing temporary objects.
virtual ~linearValveLayersFvMesh()
Destructor.
A sliding linear valve with layers.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
TypeName("linearValveLayersFvMesh")
Runtime type information.
virtual bool update()
Update the mesh for both mesh motion and topology change.
Abstract base class for a topology changing fvMesh.