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37 #ifndef linearValveFvMesh_H
38 #define linearValveFvMesh_H
75 void addZonesAndModifiers();
78 void makeSlidersDead();
81 void makeSlidersLive();
84 bool attached()
const;
Defines the attributes of an object for which implicit objectRegistry management is supported,...
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
virtual ~linearValveFvMesh()
Destructor.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Abstract base class for a topology changing fvMesh.
TypeName("linearValveFvMesh")
Runtime type information.
virtual bool update()
Update the mesh for both mesh motion and topology change.