forceSuSp.H
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26 
27 Class
28  Foam::forceSuSp
29 
30 Description
31  Helper container for force Su and Sp terms.
32 
33  F = Sp(U - Up) + Su
34 
35  Explicit contribution, Su specified as a force
36  Implicit coefficient, Sp specified as force/velocity
37 
38 SourceFiles
39  forceSuSpI.H
40 
41 \*---------------------------------------------------------------------------*/
42 
43 #ifndef forceSuSp_H
44 #define forceSuSp_H
45 
46 #include "Tuple2.H"
47 #include "vector.H"
48 
49 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
50 
51 namespace Foam
52 {
53 
54 // Forward Declarations
55 class forceSuSp;
56 
57 inline forceSuSp operator+(const forceSuSp& susp1, const forceSuSp& susp2);
58 inline forceSuSp operator*(const scalar s, const forceSuSp& susp);
59 
60 
61 /*---------------------------------------------------------------------------*\
62  Class forceSuSp Declaration
63 \*---------------------------------------------------------------------------*/
64 
65 class forceSuSp
66 :
67  public Tuple2<vector, scalar>
68 {
69 public:
70 
71  // Constructors
72 
73  //- Default construct
74  forceSuSp() = default;
75 
76  //- Construct zero-initialized content
77  inline forceSuSp(const Foam::zero);
78 
79  //- Construct given Tuple2
80  inline forceSuSp(const Tuple2<vector, scalar>& susp);
81 
82  //- Construct given two components
83  inline forceSuSp(const vector& Su, const scalar Sp);
84 
85  //- Construct from Istream
86  inline explicit forceSuSp(Istream& is);
87 
88 
89  // Member Functions
90 
91  // Access
92 
93  //- Return const access to the explicit contribution [kg.m/s2]
94  inline const vector& Su() const;
95 
96  //- Return const access to the implicit coefficient [kg/s]
97  inline scalar Sp() const;
98 
99 
100  // Edit
101 
102  //- Return reference to the explicit contribution
103  inline vector& Su();
104 
105  //- Return reference to the implicit coefficient
106  inline scalar& Sp();
107 
108 
109  // Operators
110 
111  //- Addition
112  inline void operator+=(const forceSuSp& susp);
113 
114  //- Subtraction
115  inline void operator-=(const forceSuSp& susp);
116 
117 
118  // Friend Operators
119 
120  //- Addition
121  friend inline forceSuSp operator*
122  (
123  const forceSuSp& susp1,
124  const forceSuSp& susp2
125  );
126 
127  //- Multiplication
128  friend inline forceSuSp operator*
129  (
130  const scalar s,
131  const forceSuSp& susp
132  );
133 };
134 
135 
136 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
137 
138 } // End namespace Foam
139 
140 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
141 
142 #include "forceSuSpI.H"
143 
144 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
145 
146 #endif
147 
148 // ************************************************************************* //
Foam::forceSuSp::forceSuSp
forceSuSp()=default
Default construct.
s
gmvFile<< "tracers "<< particles.size()<< nl;for(const passiveParticle &p :particles){ gmvFile<< p.position().x()<< " ";}gmvFile<< nl;for(const passiveParticle &p :particles){ gmvFile<< p.position().y()<< " ";}gmvFile<< nl;for(const passiveParticle &p :particles){ gmvFile<< p.position().z()<< " ";}gmvFile<< nl;forAll(lagrangianScalarNames, i){ word name=lagrangianScalarNames[i];IOField< scalar > s(IOobject(name, runTime.timeName(), cloud::prefix, mesh, IOobject::MUST_READ, IOobject::NO_WRITE))
Definition: gmvOutputSpray.H:25
Tuple2.H
Foam::forceSuSp::Su
const vector & Su() const
Return const access to the explicit contribution [kg.m/s2].
Definition: forceSuSpI.H:61
Foam::forceSuSp::operator+=
void operator+=(const forceSuSp &susp)
Addition.
Definition: forceSuSpI.H:87
Foam::forceSuSp::operator-=
void operator-=(const forceSuSp &susp)
Subtraction.
Definition: forceSuSpI.H:94
forceSuSpI.H
Foam::Istream
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Definition: Istream.H:61
Foam::forceSuSp
Helper container for force Su and Sp terms.
Definition: forceSuSp.H:64
Foam
Namespace for OpenFOAM.
Definition: atmBoundaryLayer.C:33
Foam::Vector< scalar >
Foam::operator+
tmp< faMatrix< Type > > operator+(const faMatrix< Type > &, const faMatrix< Type > &)
Foam::operator*
tmp< faMatrix< Type > > operator*(const areaScalarField &, const faMatrix< Type > &)
vector.H
Foam::forceSuSp::Sp
scalar Sp() const
Return const access to the implicit coefficient [kg/s].
Definition: forceSuSpI.H:67
Foam::Tuple2
A 2-tuple for storing two objects of dissimilar types. The container is similar in purpose to std::pa...
Definition: stringOps.H:60
Foam::zero
A class representing the concept of 0 (zero) that can be used to avoid manipulating objects known to ...
Definition: zero.H:62