A class for handling file names.
const labelList & rayStartFaces() const
Access to rayStartFaces.
vector & direction()
Non-const access to direction.
const vector direction() const
const access to direction
Triangulated surface description with patch information.
~faceShading()=default
Destructor.
faceShading uses the transmissivity value in the boundaryRadiationProperties in order to evaluate whi...
Mesh data needed to do the Finite Volume discretisation.
void correct()
Recalculate rayStartFaces using direction vector.