dynamicMotionSolverTopoFvMesh.C
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27 
30 #include "mapPolyMesh.H"
31 #include "OBJstream.H"
32 #include "Time.H"
33 #include "surfaceFields.H"
34 #include "volFields.H"
35 
36 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
37 
38 namespace Foam
39 {
40  defineTypeNameAndDebug(dynamicMotionSolverTopoFvMesh, 0);
41 
43  (
44  dynamicFvMesh,
45  dynamicMotionSolverTopoFvMesh,
46  IOobject
47  );
49  (
50  dynamicFvMesh,
51  dynamicMotionSolverTopoFvMesh,
52  doInit
53  );
54 }
55 
56 
57 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
58 
59 Foam::dynamicMotionSolverTopoFvMesh::dynamicMotionSolverTopoFvMesh
60 (
61  const IOobject& io,
62  const bool doInit
63 )
64 :
65  topoChangerFvMesh(io, doInit)
66 {
67  if (doInit)
68  {
69  init(false); // do not initialise lower levels
70  }
71 }
72 
73 
75 {
76  if (doInit)
77  {
79  }
80 
81  motionPtr_ = motionSolver::New(*this);
82 
83  // Assume something changed
84  return true;
85 }
86 
87 
88 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
89 
91 {}
92 
93 
94 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
95 
97 {
98  // Do mesh changes (not using inflation - points added directly into mesh)
99  autoPtr<mapPolyMesh> topoChangeMap = topoChanger_.changeMesh(false);
100 
101  if (topoChangeMap)
102  {
103  Info << "Executing mesh topology update" << endl;
104  motionPtr_->updateMesh(topoChangeMap());
105 
106  setV0() = V();
107 
108  pointField newPoints(motionPtr_->newPoints());
109  movePoints(newPoints);
110 
111  if (debug)
112  {
113  OBJstream osOld("oldPts_" + time().timeName() + ".obj");
114  const pointField& oldPts = oldPoints();
115  forAll(oldPts, i)
116  {
117  osOld.write(oldPts[i]);
118  }
119 
120  OBJstream osNew("newPts_" + time().timeName() + ".obj");
121  forAll(points(), i)
122  {
123  osNew.write(points()[i]);
124  }
125  }
126  }
127  else
128  {
129  // Calculate the new point positions using the motion solver
130  pointField newPoints(motionPtr_->newPoints());
131 
132  // The mesh now contains the cells with zero volume
133  Info << "Executing mesh motion" << endl;
134  movePoints(newPoints);
135  }
136 
137  return true;
138 }
139 
140 
141 // ************************************************************************* //
Foam::expressions::patchExpr::debug
int debug
Static debugging option.
Foam::addToRunTimeSelectionTable
addToRunTimeSelectionTable(decompositionMethod, kahipDecomp, dictionary)
Foam::motionSolver::New
static autoPtr< motionSolver > New(const polyMesh &)
Select constructed from polyMesh.
Definition: motionSolver.C:150
volFields.H
Foam::IOobject
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Definition: IOobject.H:169
Foam::dynamicMotionSolverTopoFvMesh::init
virtual bool init(const bool doInit)
Initialise all non-demand-driven data.
Definition: dynamicMotionSolverTopoFvMesh.C:74
Foam::OBJstream
OFstream that keeps track of vertices.
Definition: OBJstream.H:58
mapPolyMesh.H
Foam::dynamicFvMesh::init
virtual bool init(const bool doInit)
Initialise all non-demand-driven data.
Definition: dynamicFvMesh.C:90
dynamicMotionSolverTopoFvMesh.H
Foam::endl
Ostream & endl(Ostream &os)
Add newline and flush stream.
Definition: Ostream.H:369
surfaceFields.H
Foam::surfaceFields.
Foam::OBJstream::write
virtual Ostream & write(const char c)
Write character.
Definition: OBJstream.C:78
forAll
#define forAll(list, i)
Loop across all elements in list.
Definition: stdFoam.H:296
Foam::Field< vector >
Foam::Info
messageStream Info
Information stream (stdout output on master, null elsewhere)
init
mesh init(true)
timeName
word timeName
Definition: getTimeIndex.H:3
addToRunTimeSelectionTable.H
Macros for easy insertion into run-time selection tables.
Foam
Namespace for OpenFOAM.
Definition: atmBoundaryLayer.C:33
Time.H
Foam::autoPtr
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Definition: HashPtrTable.H:53
Foam::dynamicMotionSolverTopoFvMesh::~dynamicMotionSolverTopoFvMesh
virtual ~dynamicMotionSolverTopoFvMesh()
Destructor.
Definition: dynamicMotionSolverTopoFvMesh.C:90
Foam::topoChangerFvMesh
Abstract base class for a topology changing fvMesh.
Definition: topoChangerFvMesh.H:53
points
const pointField & points
Definition: gmvOutputHeader.H:1
Foam::defineTypeNameAndDebug
defineTypeNameAndDebug(combustionModel, 0)
Foam::dynamicMotionSolverTopoFvMesh::update
virtual bool update()
Update the mesh for both mesh motion and topology change.
Definition: dynamicMotionSolverTopoFvMesh.C:96
OBJstream.H