Go to the documentation of this file.
40 #ifndef dynamicMotionSolverListFvMesh_H
41 #define dynamicMotionSolverListFvMesh_H
80 TypeName(
"dynamicMotionSolverListFvMesh");
89 const bool doInit=
true
100 virtual bool init(
const bool doInit);
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Abstract base class for geometry and/or topology changing fvMesh.
virtual bool init(const bool doInit)
Initialise all non-demand-driven data.
A list of pointers to objects of type <T>, with allocation/deallocation management of the pointers....
TypeName("dynamicMotionSolverListFvMesh")
Runtime type information.
Dynamic mesh able to handle multiple motion solvers. NOTE: If the word entry "solvers" is not found i...
virtual bool update()
Dummy update function which does not change the mesh.
~dynamicMotionSolverListFvMesh()
Destructor.