dynamicMotionSolverFvMesh.H
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26 
27 Class
28  Foam::dynamicMotionSolverFvMesh
29 
30 Description
31  The dynamicMotionSolverFvMesh
32 
33 SourceFiles
34  dynamicMotionSolverFvMesh.C
35 
36 \*---------------------------------------------------------------------------*/
37 
38 #ifndef dynamicMotionSolverFvMesh_H
39 #define dynamicMotionSolverFvMesh_H
40 
41 #include "dynamicFvMesh.H"
42 
43 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
44 
45 namespace Foam
46 {
47 
48 class motionSolver;
49 
50 /*---------------------------------------------------------------------------*\
51  Class dynamicMotionSolverFvMesh Declaration
52 \*---------------------------------------------------------------------------*/
53 
55 :
56  public dynamicFvMesh
57 {
58  // Private data
59 
60  autoPtr<motionSolver> motionPtr_;
61 
62 
63  // Private Member Functions
64 
65  //- No copy construct
67 
68  //- No copy assignment
69  void operator=(const dynamicMotionSolverFvMesh&) = delete;
70 
71 
72 public:
73 
74  //- Runtime type information
75  TypeName("dynamicMotionSolverFvMesh");
76 
77 
78  // Constructors
79 
80  //- Construct from IOobject
81  dynamicMotionSolverFvMesh(const IOobject& io, const bool doInit=true);
82 
83  //- Construct from components without boundary.
84  // Boundary is added using addFvPatches() member function
86  (
87  const IOobject& io,
89  faceList&& faces,
90  labelList&& allOwner,
91  labelList&& allNeighbour,
92  const bool syncPar = true
93  );
94 
95 
96  //- Destructor
98 
99 
100  // Member Functions
101 
102  //- Initialise all non-demand-driven data
103  virtual bool init(const bool doInit);
104 
105  //- Return the motionSolver
106  const motionSolver& motion() const;
107 
108  //- Update the mesh for both mesh motion and topology change
109  virtual bool update();
110 };
111 
112 
113 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
114 
115 } // End namespace Foam
116 
117 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
118 
119 #endif
120 
121 // ************************************************************************* //
Foam::dynamicMotionSolverFvMesh::TypeName
TypeName("dynamicMotionSolverFvMesh")
Runtime type information.
Foam::polyMesh::points
virtual const pointField & points() const
Return raw points.
Definition: polyMesh.C:1069
Foam::IOobject
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Definition: IOobject.H:169
Foam::dynamicMotionSolverFvMesh::update
virtual bool update()
Update the mesh for both mesh motion and topology change.
Definition: dynamicMotionSolverFvMesh.C:121
Foam::dynamicMotionSolverFvMesh::init
virtual bool init(const bool doInit)
Initialise all non-demand-driven data.
Definition: dynamicMotionSolverFvMesh.C:72
Foam::dynamicFvMesh
Abstract base class for geometry and/or topology changing fvMesh.
Definition: dynamicFvMesh.H:78
Foam::dynamicMotionSolverFvMesh::motion
const motionSolver & motion() const
Return the motionSolver.
Definition: dynamicMotionSolverFvMesh.C:115
Foam::Field< vector >
Foam
Namespace for OpenFOAM.
Definition: atmBoundaryLayer.C:33
Foam::autoPtr
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Definition: HashPtrTable.H:53
Foam::polyMesh::faces
virtual const faceList & faces() const
Return raw faces.
Definition: polyMesh.C:1094
Foam::motionSolver
Virtual base class for mesh motion solver.
Definition: motionSolver.H:58
Foam::List< face >
dynamicFvMesh.H
Foam::dynamicMotionSolverFvMesh::~dynamicMotionSolverFvMesh
~dynamicMotionSolverFvMesh()
Destructor.
Definition: dynamicMotionSolverFvMesh.C:109
Foam::dynamicMotionSolverFvMesh
The dynamicMotionSolverFvMesh.
Definition: dynamicMotionSolverFvMesh.H:53