dynamicMotionSolverFvMeshAMI.H
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26 
27 Class
28  Foam::dynamicMotionSolverFvMeshAMI
29 
30 Description
31  The dynamicMotionSolverFvMeshAMI
32 
33 SourceFiles
34  dynamicMotionSolverFvMeshAMI.C
35 
36 \*---------------------------------------------------------------------------*/
37 
38 #ifndef dynamicMotionSolverFvMeshAMI_H
39 #define dynamicMotionSolverFvMeshAMI_H
40 
41 #include "dynamicFvMesh.H"
42 
43 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
44 
45 namespace Foam
46 {
47 
48 class motionSolver;
49 
50 /*---------------------------------------------------------------------------*\
51  Class dynamicMotionSolverFvMeshAMI Declaration
52 \*---------------------------------------------------------------------------*/
53 
55 :
56  public dynamicFvMesh
57 {
58  // Private data
59 
60  autoPtr<motionSolver> motionPtr_;
61 
62 
63  // Private Member Functions
64 
65  //- No copy construct
67  (
69  ) = delete;
70 
71  //- No copy assignment
72  void operator=(const dynamicMotionSolverFvMeshAMI&) = delete;
73 
74 
75 public:
76 
77  //- Runtime type information
78  TypeName("dynamicMotionSolverFvMeshAMI");
79 
80 
81  // Constructors
82 
83  //- Construct from IOobject
85  (
86  const IOobject& io,
87  const bool doInit=true
88  );
89 
90  //- Construct from components without boundary.
91  // Boundary is added using addFvPatches() member function
93  (
94  const IOobject& io,
96  faceList&& faces,
97  labelList&& allOwner,
98  labelList&& allNeighbour,
99  const bool syncPar = true
100  );
101 
102 
103  //- Destructor
104  virtual ~dynamicMotionSolverFvMeshAMI() = default;
105 
106 
107  // Member Functions
108 
109  //- Initialise all non-demand-driven data
110  virtual bool init(const bool doInit);
111 
112  //- Return the motionSolver
113  const motionSolver& motion() const;
114 
115  //- Update the mesh for both mesh motion and topology change
116  virtual bool update();
117 };
118 
119 
120 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
121 
122 } // End namespace Foam
123 
124 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
125 
126 #endif
127 
128 // ************************************************************************* //
Foam::polyMesh::points
virtual const pointField & points() const
Return raw points.
Definition: polyMesh.C:1069
Foam::IOobject
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Definition: IOobject.H:169
Foam::dynamicMotionSolverFvMeshAMI::TypeName
TypeName("dynamicMotionSolverFvMeshAMI")
Runtime type information.
Foam::dynamicFvMesh
Abstract base class for geometry and/or topology changing fvMesh.
Definition: dynamicFvMesh.H:78
Foam::Field< vector >
Foam::dynamicMotionSolverFvMeshAMI::~dynamicMotionSolverFvMeshAMI
virtual ~dynamicMotionSolverFvMeshAMI()=default
Destructor.
Foam
Namespace for OpenFOAM.
Definition: atmBoundaryLayer.C:33
Foam::dynamicMotionSolverFvMeshAMI::motion
const motionSolver & motion() const
Return the motionSolver.
Definition: dynamicMotionSolverFvMeshAMI.C:115
Foam::autoPtr
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
Definition: HashPtrTable.H:53
Foam::polyMesh::faces
virtual const faceList & faces() const
Return raw faces.
Definition: polyMesh.C:1094
Foam::motionSolver
Virtual base class for mesh motion solver.
Definition: motionSolver.H:58
Foam::dynamicMotionSolverFvMeshAMI::update
virtual bool update()
Update the mesh for both mesh motion and topology change.
Definition: dynamicMotionSolverFvMeshAMI.C:121
Foam::List< face >
dynamicFvMesh.H
Foam::dynamicMotionSolverFvMeshAMI::init
virtual bool init(const bool doInit)
Initialise all non-demand-driven data.
Definition: dynamicMotionSolverFvMeshAMI.C:78
Foam::dynamicMotionSolverFvMeshAMI
The dynamicMotionSolverFvMeshAMI.
Definition: dynamicMotionSolverFvMeshAMI.H:53