regionSplit2D Member List

This is the complete list of members for regionSplit2D, including all inherited members.

append(const label &val)List< label >inline
append(label &&val)List< label >inline
append(const UList< label > &list)List< label >inline
append(const IndirectListBase< label, Addr > &list)List< label >inline
appendUniq(const label &val)List< label >inline
clear()List< label >inline
clone() constList< label >inline
List() noexceptList< label >inline
List(const label len)List< label >explicit
List(const label len, const label &val)List< label >
List(const label len, const Foam::zero)List< label >
List(const Foam::one, const label &val)List< label >
List(const Foam::one, label &&val)List< label >
List(const Foam::one, const Foam::zero)List< label >
List(const List< label > &a)List< label >
List(const UList< label > &a)List< label >explicit
List(List< label > &a, bool reuse)List< label >
List(const UList< label > &list, const labelUList &indices)List< label >
List(const UList< label > &list, const FixedList< label, N > &indices)List< label >
List(const FixedList< label, N > &list)List< label >explicit
List(const PtrList< label > &list)List< label >explicit
List(const SLList< label > &list)List< label >explicit
List(const IndirectListBase< label, Addr > &list)List< label >explicit
List(std::initializer_list< label > list)List< label >
List(List< label > &&list)List< label >
List(DynamicList< label, SizeMin > &&list)List< label >
List(SortableList< label > &&list)List< label >
List(SLList< label > &&list)List< label >
List(Istream &is)List< label >
newElmt(const label i)List< label >inline
nRegions() const noexceptregionSplit2Dinline
null()List< label >inlinestatic
List< label >::operator=(const UList< label > &a)List< label >
List< label >::operator=(const List< label > &list)List< label >
List< label >::operator=(const SLList< label > &list)List< label >
List< label >::operator=(const IndirectListBase< label, Addr > &list)List< label >
List< label >::operator=(const FixedList< label, N > &list)List< label >
List< label >::operator=(std::initializer_list< label > list)List< label >
List< label >::operator=(const label &val)List< label >inline
List< label >::operator=(const Foam::zero)List< label >inline
List< label >::operator=(List< label > &&list)List< label >
List< label >::operator=(DynamicList< label, SizeMin > &&list)List< label >
List< label >::operator=(SortableList< label > &&list)List< label >
List< label >::operator=(SLList< label > &&list)List< label >
readList(Istream &is)List< label >
readList(Istream &is)List< label >
readList(Istream &is)List< label >
regionSplit2D(const polyMesh &mesh, const indirectPrimitivePatch &patch, const boolList &blockedFaces, const label offset=0)regionSplit2D
resize(const label len)List< label >inline
resize(const label len, const label &val)List< label >
resize(const label newLen)List< label >inline
resize_nocopy(const label len)List< label >inline
set(const label i, bool val=true)List< label >inline
setSize(const label n)List< label >inline
setSize(const label n, const label &val)List< label >inline
shallowCopy(const UList< label > &)=deleteList< label >
subList typedefList< label >
transfer(List< label > &list)List< label >
transfer(DynamicList< label, SizeMin > &list)List< label >
transfer(SortableList< label > &list)List< label >
~List()List< label >
~regionSplit2D()=defaultregionSplit2D