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| interface (const pointField &pointLst, const faceList &faceLst, const labelList &meshCells) |
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| interface (pointField &&pointLst, faceList &&faceLst, labelList &&meshCells) |
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const labelList & | meshCells () const |
| For every face, the original cell in mesh. More...
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| MeshedSurface () |
| Default construct, an empty surface. More...
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| MeshedSurface (const MeshedSurface &surf) |
| Copy construct. More...
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| MeshedSurface (const UnsortedMeshedSurface< face > &surf) |
| Copy construct from an UnsortedMeshedSurface. More...
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| MeshedSurface (MeshedSurface &&surf) |
| Move construct. More...
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| MeshedSurface (UnsortedMeshedSurface< face > &&surf) |
| Move construct from an UnsortedMeshedSurface. More...
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| MeshedSurface (const pointField &pointLst, const UList< face > &faceLst, const UList< surfZone > &zoneLst) |
| Copy construct from components (points, faces, zones). More...
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| MeshedSurface (pointField &&pointLst, List< face > &&faceLst, const UList< surfZone > &zoneLst) |
| Move construct from components (points, faces). More...
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| MeshedSurface (const pointField &pointLst, const UList< face > &faceLst, const labelUList &zoneSizes=labelUList(), const UList< word > &zoneNames=UList< word >()) |
| Copy construct from components (points, faces). More...
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| MeshedSurface (pointField &&pointLst, List< face > &&faceLst, const labelUList &zoneSizes=labelUList(), const UList< word > &zoneNames=UList< word >()) |
| Move construct from components (points, faces). More...
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| MeshedSurface (const polyBoundaryMesh &bMesh, const bool globalPoints=false) |
| Construct from a boundary mesh with local points/faces. More...
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| MeshedSurface (const surfMesh &mesh) |
| Construct from a surfMesh. More...
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| MeshedSurface (const fileName &name) |
| Construct from file name (uses extension to determine type) More...
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| MeshedSurface (const fileName &name, const word &fileType) |
| Construct from file name and given file type. More...
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| MeshedSurface (Istream &is) |
| Construct from Istream. More...
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| MeshedSurface (const Time &runTime) |
| Construct from database (as surfMesh) with default name. More...
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| MeshedSurface (const Time &runTime, const word &surfName) |
| Construct from database (as surfMesh) with given surface name. More...
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| MeshedSurface (const IOobject &io, const dictionary &dict, const bool isGlobal=true) |
| Read construct using IO to find the file location. More...
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| MeshedSurface (const MeshedSurface< face > &surf) |
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| MeshedSurface (MeshedSurface< face > &&surf) |
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bool | read (const fileName &name, const word &fileType) |
| Read from file. Chooses reader based on explicit extension. More...
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virtual bool | read (const fileName &name) |
| Read from file. Chooses reader based on detected extension. More...
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virtual void | write (const fileName &name, IOstreamOption streamOpt=IOstreamOption(), const dictionary &options=dictionary::null) const |
| Generic write routine. Chooses writer based on extension. More...
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virtual void | write (const fileName &name, const word &fileType, IOstreamOption streamOpt=IOstreamOption(), const dictionary &options=dictionary::null) const |
| Generic write routine for given format type. More...
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void | write (const Time &runTime, const word &surfName=word::null) const |
| Write to database. More...
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| ClassName ("MeshedSurface") |
| Declare type-name (with debug switch) More...
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| declareRunTimeSelectionTable (autoPtr, MeshedSurface, fileExtension,(const fileName &name),(name)) |
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virtual | ~MeshedSurface () |
| Destructor. More...
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| declareMemberFunctionSelectionTable (void, UnsortedMeshedSurface, write, fileExtension,(const fileName &name, const MeshedSurface< face > &surf, IOstreamOption streamOpt, const dictionary &options),(name, surf, streamOpt, options)) |
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label | size () const |
| The surface size is the number of faces. More...
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const List< face > & | surfFaces () const |
| Return const access to the faces. More...
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const labelList & | faceIds () const |
| Return const access to faces ids. More...
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const surfZoneList & | surfZones () const |
| Const access to the surface zones. More...
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const vectorField & | Sf () const |
| Face area vectors (normals) More...
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const scalarField & | magSf () const |
| Face area magnitudes. More...
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const vectorField & | Cf () const |
| Face centres. More...
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virtual void | clear () |
| Clear all storage. More...
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virtual void | addZones (const UList< surfZone > &, const bool cullEmpty=false) |
| Add surface zones. More...
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virtual void | addZones (const labelUList &sizes, const UList< word > &names, const bool cullEmpty=false) |
| Add surface zones. More...
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virtual void | addZones (const labelUList &sizes, const bool cullEmpty=false) |
| Add surface zones. More...
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bool | addZonesToFaces () |
| Propagate zone information on face regions. More...
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bool | addZonesToFaces () |
| Specialization for labelledTri. More...
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bool | addZonesToFaces () |
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virtual void | removeZones () |
| Remove surface zones. More...
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virtual void | movePoints (const pointField &newPoints) |
| Move points. More...
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virtual void | scalePoints (const scalar scaleFactor) |
| Scale points. A non-positive factor is ignored. More...
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virtual void | cleanup (const bool verbose) |
| Remove invalid faces. More...
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virtual void | compactPoints (labelList &pointMap=const_cast< labelList & >(labelList::null())) |
| Remove unused points and renumber faces in local visit order. More...
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virtual bool | stitchFaces (const scalar tol=SMALL, const bool verbose=false) |
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virtual bool | checkFaces (const bool verbose=false) |
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virtual label | nTriangles () const |
| Count number of triangles. More...
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virtual label | nTriangles (labelList &faceMap) const |
| Count number of triangles, returning a face map of original ids. More...
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virtual label | triangulate () |
| Triangulate in-place, returning the number of triangles added. More...
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virtual label | triangulate (labelList &faceMap) |
| Triangulate in-place, returning the number of triangles added. More...
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void | subsetMeshMap (const BoolListType &include, labelList &pointMap, labelList &faceMap) const |
| Create mappings for a sub-surface. More...
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MeshedSurface | subsetMesh (const UList< bool > &include, labelList &pointMap, labelList &faceMap) const |
| Return a new surface subsetted on the selected faces. More...
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MeshedSurface | subsetMesh (const bitSet &include, labelList &pointMap, labelList &faceMap) const |
| Return a new surface subsetted on the selected faces. More...
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MeshedSurface | subsetMesh (const UList< bool > &include) const |
| Return a new surface subsetted on the selected faces. More...
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MeshedSurface | subsetMesh (const bitSet &include) const |
| Return a new surface subsetted on the selected faces. More...
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MeshedSurface | subsetMesh (const wordRes &includeNames, const wordRes &excludeNames=wordRes()) const |
| Return a new surface subsetted on the selected zone names. More...
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void | swap (MeshedSurface< face > &surf) |
| Swap contents. More...
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void | transfer (pointField &pointLst, List< face > &faceLst) |
| Transfer the components. More...
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void | transfer (MeshedSurface< face > &surf) |
| Transfer the contents of the argument and annul the argument. More...
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void | transfer (UnsortedMeshedSurface< face > &surf) |
| Transfer the contents of the argument and annul the argument. More...
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autoPtr< MeshedSurface< face > > | releaseGeom () |
| Release (clear) geometry and return for reuse. More...
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void | swapFaces (List< face > &faces) |
| Swap the stored faces. Use with caution. More...
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void | swapPoints (pointField &points) |
| Swap the stored points. More...
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void | writeStats (Ostream &os) const |
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void | operator= (const MeshedSurface< face > &surf) |
| Copy assignment. More...
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void | operator= (MeshedSurface< face > &&surf) |
| Move assignment. More...
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| operator MeshedSurfaceProxy< face > () const |
| Conversion operator to MeshedSurfaceProxy. More...
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typedef face | face_type |
| The face type (same as the underlying PrimitivePatch) More...
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typedef point | point_type |
| The point type (same as the underlying PrimitivePatch) More...
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static void | write (const fileName &name, const MeshedSurface< face > &surf, IOstreamOption streamOpt=IOstreamOption(), const dictionary &options=dictionary::null) |
| Write to file, selecting writer based on its extension. More...
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static void | write (const fileName &name, const word &fileType, const MeshedSurface< face > &surf, IOstreamOption streamOpt=IOstreamOption(), const dictionary &options=dictionary::null) |
| Write to file, selecting writer based on the given extension. More...
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static wordHashSet | readTypes () |
| Known readable file-types, without friends or proxies. More...
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static wordHashSet | writeTypes () |
| Known writable file-types, without friends or proxies. More...
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static bool | canReadType (const word &fileType, bool verbose=false) |
| Can we read this file format? Also checks friend types. More...
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static bool | canWriteType (const word &fileType, bool verbose=false) |
| Can we write this file format? Also checks proxy types. More...
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static bool | canRead (const fileName &name, bool verbose=false) |
| Can we read this file format? More...
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static autoPtr< MeshedSurface > | New (const fileName &name, const word &fileType, bool mandatory=true) |
| Read construct from filename with given file type. More...
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static autoPtr< MeshedSurface > | New (const fileName &name) |
| Read construct from filename (file type implicit from extension) More...
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void | transcribe (MeshedSurface< face > &surf) |
| Transfer points/zones from 'face' to other other shapes. More...
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void | transcribe (MeshedSurface< face > &surf) |
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void | transcribe (MeshedSurface< face > &surf) |
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void | transcribe (MeshedSurface< face > &surf) |
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void | checkZones (const bool verbose=true) |
| Sanity check/resizing on zones. More...
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pointField & | storedPoints () |
| Non-const access to global points. More...
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List< face > & | storedFaces () |
| Non-const access to the faces. More...
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labelList & | storedFaceIds () |
| Non-const access to face ids. More...
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surfZoneList & | storedZones () |
| Non-const access to the zones. More...
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void | sortFacesAndStore (DynamicList< face > &unsortedFaces, DynamicList< label > &zoneIds, DynamicList< label > &elemIds, bool sorted) |
| Sort faces by zones and store sorted faces. More...
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virtual void | remapFaces (const labelUList &faceMapNewToOld) |
| Set new zones from faceMap. More...
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