Go to the documentation of this file.
40 #ifndef WallSiteData_H
41 #define WallSiteData_H
106 inline const Type&
wallData()
const;
120 friend Istream&
operator>> <Type>
123 friend Ostream& operator<< <Type>
WallSiteData()
Construct null.
bool operator!=(const WallSiteData< Type > &) const
Istream & operator>>(Istream &, directionInfo &)
Ostream & operator<<(Ostream &, const boundaryPatch &p)
Write boundaryPatch as dictionary entries (without surrounding braces)
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Stores the patch ID and templated data to represent a collision with a wall to be passed to the wall ...
label patchIndex() const
Return access to the patch index.
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
const Type & wallData() const
Return access to wall data.
bool operator==(const WallSiteData< Type > &) const
~WallSiteData()
Destructor.