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38 #ifndef NoInteraction_H
39 #define NoInteraction_H
51 template<
class CloudType>
87 virtual bool active()
const;
virtual ~NoInteraction()=default
Destructor.
virtual bool active() const
Flag to indicate whether model activates patch interaction model.
virtual autoPtr< PatchInteractionModel< CloudType > > clone() const
Construct and return a clone.
Templated patch interaction model class.
TypeName("none")
Runtime type information.
A patch is a list of labels that address the faces in the global face list.
Templated base class for dsmc cloud.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
A cloud is a registry collection of lagrangian particles.
ParcelType parcelType
Type of parcel the cloud was instantiated for.
virtual bool correct(typename CloudType::parcelType &p, const polyPatch &pp, bool &keepParticle)
Apply velocity correction.
Dummy class for 'none' option - will raise an error if any functions are called that require return v...
NoInteraction(const dictionary &dict, CloudType &cloud)
Construct from dictionary.