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37 #ifndef wedgePolyPatch_H
38 #define wedgePolyPatch_H
100 const word& patchType
110 const word& patchType
189 return centreNormal_;
virtual void calcGeometry(PstreamBuffers &)
Calculate the patch geometry.
A class for handling words, derived from Foam::string.
Wedge front and back plane patch.
A polyBoundaryMesh is a polyPatch list with additional search methods and registered IO.
Buffers for inter-processor communications streams (UOPstream, UIPstream).
const tensor & cellT() const
Return neighbour-cell transformation tensor.
const vector & axis() const
Return axis of the wedge.
A patch is a list of labels that address the faces in the global face list.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
virtual autoPtr< polyPatch > clone(const polyBoundaryMesh &bm) const
Construct and return a clone, resetting the boundary mesh.
label start() const
Return start label of this patch in the polyMesh face list.
const tensor & faceT() const
Return face transformation tensor.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
const vector & n() const
Return the normal to the patch.
scalar cosAngle() const
Return the cosine of the wedge angle.
TypeName("wedge")
Runtime type information.
wedgePolyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType)
Construct from components.
const word & name() const
The patch name.
label index() const
The index of this patch in the boundaryMesh.
const vector & centreNormal() const
Return plane normal between the wedge boundaries.