Go to the documentation of this file.
37 #ifndef wallPolyPatch_H
38 #define wallPolyPatch_H
A class for handling words, derived from Foam::string.
A polyBoundaryMesh is a polyPatch list with additional search methods and registered IO.
wallPolyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType)
Construct from components.
A patch is a list of labels that address the faces in the global face list.
virtual autoPtr< polyPatch > clone(const polyBoundaryMesh &bm) const
Construct and return a clone, resetting the boundary mesh.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
label start() const
Return start label of this patch in the polyMesh face list.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
TypeName("wall")
Runtime type information.
const word & name() const
The patch name.
label index() const
The index of this patch in the boundaryMesh.