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38 #ifndef dynamicMultiMotionSolverFvMesh_H
39 #define dynamicMultiMotionSolverFvMesh_H
84 TypeName(
"dynamicMultiMotionSolverFvMesh");
93 const bool doInit=
true
104 virtual bool init(
const bool doInit);
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Abstract base class for geometry and/or topology changing fvMesh.
A list of pointers to objects of type <T>, with allocation/deallocation management of the pointers....
TypeName("dynamicMultiMotionSolverFvMesh")
Runtime type information.
Mesh motion described per cellZone. Individual motion solvers solve over whole domain but are only ap...
virtual bool init(const bool doInit)
Initialise all non-demand-driven data.
~dynamicMultiMotionSolverFvMesh()=default
Destructor.
virtual bool update()
Update the mesh for both mesh motion and topology change.