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36 #define makePatchFunction1s(Type) \
37 makePatchFunction1(Type); \
38 makePatchFunction1Type(ConstantField, Type); \
39 makePatchFunction1Type(MappedFile, Type); \
40 makePatchFunction1Type(UniformValueField, Type);
42 #define addUniformValueFieldFunction1s(F1Type, Type) \
43 PatchFunction1<Type>::adddictionaryConstructorToTable \
44 <PatchFunction1Types::UniformValueField<Type>> \
45 add##F1Type##UniformValueField##Type##ConstructorToTable_(#F1Type);
A templated (3 x 3) symmetric tensor of objects of <T>, effectively containing 6 elements,...
makePatchFunction1Type(PatchExprField, scalar)
A class representing the concept of 1 (one) that can be used to avoid manipulating objects known to b...
#define addUniformValueFieldFunction1s(F1Type, Type)
Macros for easy insertion into run-time selection tables.
#define makePatchFunction1s(Type)
Templated 3D Vector derived from VectorSpace adding construction from 3 components,...
#define makePatchFunction1(Type)
Header files for all the primitive types that Fields are instantiated for.
A class representing the concept of 0 (zero) that can be used to avoid manipulating objects known to ...