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44 #ifndef nearestToPoint_H
45 #define nearestToPoint_H
60 public topoSetPointSource
66 static addToUsageTable usage_;
virtual void applyToSet(const topoSetSource::setAction action, topoSet &set) const
Apply specified action to the topoSet.
A topoSetPointSource to select points nearest to points.
setAction
Enumeration defining the valid actions.
const polyMesh & mesh() const
Reference to the mesh.
Mesh consisting of general polyhedral cells.
TypeName("nearestToPoint")
Runtime type information.
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
nearestToPoint(const polyMesh &mesh, const pointField &points)
Construct from components, copying points.
General set of labels of mesh quantity (points, cells, faces).
Base class of a topoSet source for selecting points.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
void add(FieldField< Field1, typename typeOfSum< Type1, Type2 >::type > &f, const FieldField< Field1, Type1 > &f1, const FieldField< Field2, Type2 > &f2)
virtual ~nearestToPoint()=default
Destructor.