An example use of the triSurfaceMesh
:
sphere.stl // name of the geometrical entity { type triSurfaceMesh; // Per region the patch name. If not provided will be <surface>_<region>. // Note: this name cannot be used to identity this region in any // other part of this dictionary; it is only a name // for the combination of surface+region (which is only used // when creating patches) regions { secondSolid { name mySecondPatch; } } }
Optional entries include:
// Tolerance to use for intersection tests tolerance 1e-5; // Scale factor to apply to the points scale 0.001; // Name to use to refer to this surface name surface1;
See also
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