A searchableSurface that employs multiple slightly perturbed underlying surfaces to help prevent the mesh from leaking though small gaps.
The surface must be defined in the geometry dictionary, to which a perturbation is applied to identify (and close) gaps.
sphere.stl { type triSurfaceMesh; } sphere { type searchableSurfaceWithGaps; // Underlying surface surface sphere.stl; // Perturbation distance gap 1e-3; }
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