linearValveLayersFvMesh.H
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1/*---------------------------------------------------------------------------*\
2 ========= |
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
4 \\ / O peration |
5 \\ / A nd | www.openfoam.com
6 \\/ M anipulation |
7-------------------------------------------------------------------------------
8 Copyright (C) 2011 OpenFOAM Foundation
9-------------------------------------------------------------------------------
10License
11 This file is part of OpenFOAM.
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14 under the terms of the GNU General Public License as published by
15 the Free Software Foundation, either version 3 of the License, or
16 (at your option) any later version.
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20 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 for more details.
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23 You should have received a copy of the GNU General Public License
24 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
25
26Class
27 Foam::linearValveLayersFvMesh
28
29Description
30 A sliding linear valve with layers
31
32SourceFiles
33 linearValveFvMesh.C
34
35\*---------------------------------------------------------------------------*/
36
37#ifndef linearValveLayersFvMesh_H
38#define linearValveLayersFvMesh_H
39
40#include "topoChangerFvMesh.H"
41#include "motionSolver.H"
42
43// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
44
45namespace Foam
46{
47
48/*---------------------------------------------------------------------------*\
49 Class linearValveLayersFvMesh Declaration
50\*---------------------------------------------------------------------------*/
53:
55{
56 // Private data
57
58 //- Motion dictionary
59 dictionary motionDict_;
60
61
62 // Private Member Functions
63
64 //- No copy construct
66
67 //- No copy assignment
68 void operator=(const linearValveLayersFvMesh&) = delete;
69
70
71 //- Add linearValveLayers zones and modifiers
72 void addZonesAndModifiers();
73
74 //- Make layering modifiers live
75 void makeLayersLive();
76
77 //- Make sliding modifiers live
78 void makeSlidersLive();
79
80 //- Return true if sliders are attached
81 bool attached() const;
82
83 //- Return new point field
84 tmp<pointField> newPoints() const;
85
86
87public:
88
89 //- Runtime type information
90 TypeName("linearValveLayersFvMesh");
91
92
93 // Constructors
94
95 //- Construct from database
96 explicit linearValveLayersFvMesh(const IOobject& io);
97
98
99 //- Destructor
100 virtual ~linearValveLayersFvMesh();
101
102
103 // Member Functions
104
105 //- Update the mesh for both mesh motion and topology change
106 virtual bool update();
107};
108
109
110// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
111
112} // End namespace Foam
113
114// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
115
116#endif
117
118// ************************************************************************* //
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Definition: IOobject.H:170
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
Definition: dictionary.H:126
A sliding linear valve with layers.
virtual ~linearValveLayersFvMesh()
Destructor.
virtual bool update()
Update the mesh for both mesh motion and topology change.
TypeName("linearValveLayersFvMesh")
Runtime type information.
A class for managing temporary objects.
Definition: tmp.H:65
Abstract base class for a topology changing fvMesh.
IOobject io("surfaceFilmProperties", mesh.time().constant(), mesh, IOobject::READ_IF_PRESENT, IOobject::NO_WRITE, false)
Namespace for OpenFOAM.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.
Definition: typeInfo.H:73