The open source CFD toolbox
foamVtkBase64Formatter.C
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27
30
31// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
32
33const char* Foam::vtk::base64Formatter::name_ = "binary";
34
36Foam::vtk::base64Formatter::opts_(formatType::INLINE_BASE64);
37
38
39// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
40
42:
44{}
45
46
47// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
48
50{
52 {
53 os().put('\n');
54 }
55}
56
57
58// * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * * //
59
62{
63 return opts_;
64}
65
66
68{
69 return name_;
70}
71
72
74{
76 {
77 os().put('\n');
78 }
79}
80
81
82// ************************************************************************* //
bool close()
End the encoding sequence, padding the final characters with '='.
Definition: base64Layer.C:140
Inline base-64 encoded binary output. Uses an output filter layer to write base-64 encoded content.
virtual const vtk::outputOptions & opts() const
The output is INLINE_BASE64.
virtual const char * name() const
Name for the XML output type ("binary")
virtual ~base64Formatter()
Destructor. Closes/flushes the underlying layer.
virtual void flush()
End the encoding sequence (padding the final characters with '=')
Base-64 encoded output layer - normally only used indirectly by formatters.
Encapsulated combinations of output format options. This is primarily useful when defining the output...
OBJstream os(runTime.globalPath()/outputName)