48 return nearWallAlignedDist_;
54 return nearWallAlignedDist2_;
60 return insertSurfaceNearestPointPairs_;
72 return insertSurfaceNearPointPairs_;
84 return meshedSurfaceOutput_;
90 return randomiseInitialGrid_;
96 return randomPerturbation_;
102 return maxBoundaryConformingIter_;
138 return maxNotchLen2_;
144 return minNearPointDist_;
150 return minNearPointDist2_;
A simple wrapper around bool so that it can be read as a word: true/false, on/off,...
scalar span2() const
Return the span squared.
Switch objOutput() const
Return the objOutput Switch.
Switch insertSurfaceNearPointPairs() const
Return insertSurfaceNearPointPairs Switch.
Switch mirrorPoints() const
Return mirrorPoints Switch.
scalar minEdgeLen() const
Return the minEdgeLen.
scalar nearWallAlignedDist2() const
Return square of nearWallAlignedDist.
scalar ppDist() const
Return the ppDist.
scalar nearWallAlignedDist() const
Return number of layers to align with the nearest wall.
Switch insertSurfaceNearestPointPairs() const
Return insertSurfaceNearestPointPairs Switch.
label maxBoundaryConformingIter() const
Return the maximum number of boundary conformation iterations.
scalar minCellSize2() const
Return the square of the minimum cell size.
scalar maxNotchLen2() const
Return the maxNotchLen squared.
scalar maxNotchLen() const
Return the maxNotchLen.
scalar minNearPointDist() const
Return the minNearPointDist.
scalar randomPerturbation() const
Return the random perturbation factor.
Switch randomiseInitialGrid() const
Return the randomise initial point layout Switch.
scalar maxQuadAngle() const
Return the maximum quadrant angle.
scalar minCellSize() const
Return the minimum cell size.
scalar span() const
Return the span.
scalar minNearPointDist2() const
Return the minNearPointDist squared.
Switch meshedSurfaceOutput() const
Return the meshedSurfaceOutput Switch.
scalar minEdgeLen2() const
Return the minEdgeLen squared.