stdVectorIO.C
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27 
28 #include "UList.H"
29 #include "Ostream.H"
30 #include "token.H"
31 #include <vector>
32 
33 // * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
34 
35 template<class T>
36 Foam::Ostream& Foam::operator<<(Ostream& os, const std::vector<T>& list)
37 {
38  auto iter = list.cbegin();
39  const auto last = list.cend();
40 
41  // Write ascii list contents, no line breaks
42 
43  os << label(list.size()) << token::BEGIN_LIST;
44 
45  if (iter != last)
46  {
47  os << *iter;
48 
49  for (++iter; iter != last; ++iter)
50  {
51  os << token::SPACE << *iter;
52  }
53  }
54 
55  os << token::END_LIST;
56 
57  os.check(FUNCTION_NAME);
58  return os;
59 }
60 
61 
62 // ************************************************************************* //
token.H
Foam::operator<<
Ostream & operator<<(Ostream &, const boundaryPatch &p)
Write boundaryPatch as dictionary entries (without surrounding braces)
Definition: boundaryPatch.C:83
os
OBJstream os(runTime.globalPath()/outputName)
Ostream.H
UList.H
FUNCTION_NAME
#define FUNCTION_NAME
Definition: messageStream.H:295
Foam::Ostream
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:56