moveMesh.H
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1 {
2  IOobject io
3  (
4  "points",
5  runTime.timeName(),
6  mesh.name(),
7  mesh,
8  IOobject::NO_READ,
9  IOobject::NO_WRITE,
10  false // no register
11  );
12 
13  if (io.typeHeaderOk<pointIOField>(true, false))
14  {
15  Info<< "new points available" << endl;
16  // Read new points
17  io.readOpt(IOobject::MUST_READ);
18  mesh.movePoints(pointIOField(io));
19  }
20 }
runTime
engineTime & runTime
Definition: createEngineTime.H:13
Foam::endl
Ostream & endl(Ostream &os)
Add newline and flush stream.
Definition: Ostream.H:369
Foam::pointIOField
vectorIOField pointIOField
pointIOField is a vectorIOField.
Definition: pointIOField.H:44
Foam::Info
messageStream Info
Information stream (stdout output on master, null elsewhere)
mesh
dynamicFvMesh & mesh
Definition: createDynamicFvMesh.H:6