intersection.C
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27 
28 #include "intersection.H"
29 
30 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
31 
32 Foam::scalar Foam::intersection::planarTol_ = 0.2;
33 
34 const Foam::Enum
35 <
37 >
39 ({
40  { intersection::direction::VECTOR, "vector" },
41  { intersection::direction::CONTACT_SPHERE, "contactSphere" },
42 });
43 
44 
45 const Foam::Enum
46 <
48 >
50 ({
51  { intersection::algorithm::FULL_RAY, "fullRay" },
52  { intersection::algorithm::HALF_RAY, "halfRay" },
53  { intersection::algorithm::VISIBLE, "visible" },
54 });
55 
56 
57 // ************************************************************************* //
Foam::intersection::direction
direction
Definition: intersection.H:66
Foam::Enum
Enum is a wrapper around a list of names/values that represent particular enumeration (or int) values...
Definition: IOstreamOption.H:57
intersection.H
Foam::intersection::algorithmNames_
static const Enum< algorithm > algorithmNames_
Projection algorithm names.
Definition: intersection.H:85
Foam::intersection::algorithm
algorithm
Definition: intersection.H:72
Foam::intersection::directionNames_
static const Enum< direction > directionNames_
Direction names.
Definition: intersection.H:82