Class containing opposite face for a prismatic cell with addressing and a possibility of failure. More...
Public Member Functions | |
oppositeFace (const face &f, const label masterIndex, const label oppositeIndex) | |
Construct from components. More... | |
label | masterIndex () const |
Master face index. More... | |
label | oppositeIndex () const |
Slave face index. More... | |
bool | found () const |
Does the opposite face exist? More... | |
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constexpr | face () noexcept=default |
Default construct. More... | |
face (const label sz) | |
Construct given size, with invalid point labels (-1) More... | |
face (const labelUList &list) | |
Copy construct from list of point labels. More... | |
face (labelList &&list) | |
Move construct from list of point labels. More... | |
face (std::initializer_list< label > list) | |
Copy construct from an initializer list of point labels. More... | |
template<unsigned N> | |
face (const FixedList< label, N > &list) | |
Copy construct from list of point labels. More... | |
face (const labelUList &list, const labelUList &indices) | |
Copy construct from subset of point labels. More... | |
template<unsigned N> | |
face (const labelUList &list, const FixedList< label, N > &indices) | |
Copy construct from subset of point labels. More... | |
face (const triFace &f) | |
Copy construct from triFace. More... | |
face (Istream &is) | |
Construct from Istream. More... | |
label | collapse () |
Collapse face by removing duplicate point labels. More... | |
void | flip () |
Flip the face in-place. More... | |
pointField | points (const UList< point > &pts) const |
Return the points corresponding to this face. More... | |
point | centre (const UList< point > &points) const |
Centre point of face. More... | |
template<class Type > | |
Type | average (const UList< point > &meshPoints, const Field< Type > &fld) const |
Calculate average value at centroid of face. More... | |
vector | areaNormal (const UList< point > &p) const |
The area normal - with magnitude equal to area of face. More... | |
vector | unitNormal (const UList< point > &p) const |
The unit normal. More... | |
FOAM_DEPRECATED_FOR (2018-12, "areaNormal() or unitNormal()") vector normal(const UList< point > &p) const | |
Legacy name for areaNormal() More... | |
scalar | mag (const UList< point > &p) const |
Magnitude of face area. More... | |
face | reverseFace () const |
Return face with reverse direction. More... | |
label | which (const label pointLabel) const |
Find local index on face for the point label, same as find() More... | |
label | thisLabel (const label i) const |
label | nextLabel (const label i) const |
Next vertex on face. More... | |
label | prevLabel (const label i) const |
Previous vertex on face. More... | |
scalar | sweptVol (const UList< point > &oldPoints, const UList< point > &newPoints) const |
Return the volume swept out by the face when its points move. More... | |
tensor | inertia (const UList< point > &p, const point &refPt=vector::zero, scalar density=1.0) const |
pointHit | ray (const point &p, const vector &n, const UList< point > &meshPoints, const intersection::algorithm alg=intersection::FULL_RAY, const intersection::direction dir=intersection::VECTOR) const |
pointHit | intersection (const point &p, const vector &q, const point &ctr, const UList< point > &meshPoints, const intersection::algorithm alg, const scalar tol=0.0) const |
Fast intersection with a ray. More... | |
pointHit | nearestPoint (const point &p, const UList< point > &meshPoints) const |
Return nearest point to face. More... | |
pointHit | nearestPointClassify (const point &p, const UList< point > &meshPoints, label &nearType, label &nearLabel) const |
Return nearest point to face and classify it: More... | |
int | sign (const point &p, const UList< point > &points, const scalar tol=SMALL) const |
scalar | contactSphereDiameter (const point &p, const vector &n, const UList< point > &meshPoints) const |
Return contact sphere diameter. More... | |
scalar | areaInContact (const UList< point > &meshPoints, const scalarField &v) const |
Return area in contact, given the displacement in vertices. More... | |
label | nEdges () const noexcept |
Return number of edges. More... | |
Foam::edge | edge (const label edgei) const |
Return i-th face edge (forward walk order). More... | |
vector | edge (const label edgei, const UList< point > &pts) const |
Return vector of i-th face edge (forward walk order). More... | |
Foam::edge | rcEdge (const label edgei) const |
Return i-th face edge in reverse walk order. More... | |
vector | rcEdge (const label edgei, const UList< point > &pts) const |
Return vector of i-th face edge in reverse walk order. More... | |
edgeList | edges () const |
Return list of edges in forward walk order. More... | |
edgeList | rcEdges () const |
Return list of edges in reverse walk order. More... | |
int | edgeDirection (const Foam::edge &e) const |
Test the edge direction on the face. More... | |
label | longestEdge (const UList< point > &pts) const |
Find the longest edge on a face. More... | |
label | nTriangles () const |
Number of triangles after splitting. More... | |
label | nTriangles (const UList< point > &unused) const |
Number of triangles after splitting. More... | |
label | triangles (const UList< point > &points, label &triI, faceList &triFaces) const |
Split into triangles using existing points. More... | |
template<int SizeMin> | |
label | triangles (const UList< point > &points, DynamicList< face, SizeMin > &triFaces) const |
Split into triangles using existing points. More... | |
label | nTrianglesQuads (const UList< point > &points, label &nTris, label &nQuads) const |
Number of triangles and quads after splitting. More... | |
label | trianglesQuads (const UList< point > &points, label &triI, label &quadI, faceList &triFaces, faceList &quadFaces) const |
Split into triangles and quads. More... | |
unsigned | hash_code (unsigned seed=0) const |
The hash value for face. More... | |
unsigned | symmhash_code (unsigned seed=0) const |
The symmetric hash value for face. More... | |
Foam::edge | faceEdge (label edgei) const |
Identical to edge() More... | |
template<int SizeMin> | |
Foam::label | triangles (const UList< point > &points, DynamicList< face, SizeMin > &triFaces) const |
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constexpr | List () noexcept |
Default construct. More... | |
List (const label len) | |
Construct with given size. More... | |
List (const label len, const label &val) | |
Construct with given size and value for all elements. More... | |
List (const label len, const Foam::zero) | |
Construct with given size initializing all elements to zero. More... | |
List (const Foam::one, const label &val) | |
Construct with length=1, copying the value as the only content. More... | |
List (const Foam::one, label &&val) | |
Construct with length=1, moving the value as the only content. More... | |
List (const Foam::one, const Foam::zero) | |
Construct with length=1, initializing content to zero. More... | |
List (const List< label > &a) | |
Copy construct from list. More... | |
List (const UList< label > &a) | |
Copy construct contents from list. More... | |
List (List< label > &a, bool reuse) | |
Construct as copy or re-use as specified. More... | |
List (const UList< label > &list, const labelUList &indices) | |
Copy construct subset of list. More... | |
List (const UList< label > &list, const FixedList< label, N > &indices) | |
Copy construct subset of list. More... | |
List (const FixedList< label, N > &list) | |
Construct as copy of FixedList<T, N> More... | |
List (const PtrList< label > &list) | |
Construct as copy of PtrList<T> More... | |
List (const SLList< label > &list) | |
Construct as copy of SLList<T> More... | |
List (const IndirectListBase< label, Addr > &list) | |
Construct as copy of IndirectList contents. More... | |
List (std::initializer_list< label > list) | |
Construct from an initializer list. More... | |
List (List< label > &&list) | |
Move construct from List. More... | |
List (DynamicList< label, SizeMin > &&list) | |
Move construct from DynamicList. More... | |
List (SortableList< label > &&list) | |
Move construct from SortableList. More... | |
List (SLList< label > &&list) | |
Move construct from SLList. More... | |
List (Istream &is) | |
Construct from Istream. More... | |
autoPtr< List< label > > | clone () const |
Clone. More... | |
~List () | |
Destructor. More... | |
void | clear () |
Clear the list, i.e. set size to zero. More... | |
void | resize (const label len) |
Adjust allocated size of list. More... | |
void | resize (const label len, const label &val) |
Adjust allocated size of list and set val for new elements. More... | |
void | resize (const label newLen) |
void | resize_nocopy (const label len) |
Adjust allocated size of list without necessarily. More... | |
void | setSize (const label n) |
Alias for resize() More... | |
void | setSize (const label n, const label &val) |
Alias for resize() More... | |
void | append (const label &val) |
Append an element at the end of the list. More... | |
void | append (label &&val) |
Move append an element at the end of the list. More... | |
void | append (const UList< label > &list) |
Append a List to the end of this list. More... | |
void | append (const IndirectListBase< label, Addr > &list) |
Append IndirectList contents at the end of this list. More... | |
label | appendUniq (const label &val) |
Append an element if not already in the list. More... | |
void | transfer (List< label > &list) |
void | transfer (DynamicList< label, SizeMin > &list) |
void | transfer (SortableList< label > &list) |
label & | newElmt (const label i) |
void | operator= (const UList< label > &a) |
Assignment to UList operator. Takes linear time. More... | |
void | operator= (const List< label > &list) |
Assignment operator. Takes linear time. More... | |
void | operator= (const SLList< label > &list) |
Assignment to SLList operator. Takes linear time. More... | |
void | operator= (const IndirectListBase< label, Addr > &list) |
Assignment from IndirectList. Takes linear time. More... | |
void | operator= (const FixedList< label, N > &list) |
Copy assignment from FixedList. More... | |
void | operator= (std::initializer_list< label > list) |
Assignment to an initializer list. More... | |
void | operator= (const label &val) |
Assignment of all entries to the given value. More... | |
void | operator= (const Foam::zero) |
Assignment of all entries to zero. More... | |
void | operator= (List< label > &&list) |
Move assignment. Takes constant time. More... | |
void | operator= (DynamicList< label, SizeMin > &&list) |
Move assignment. Takes constant time. More... | |
void | operator= (SortableList< label > &&list) |
Move assignment. Takes constant time. More... | |
void | operator= (SLList< label > &&list) |
Move assignment. Takes constant time. More... | |
Istream & | readList (Istream &is) |
Read List from Istream, discarding contents of existing List. More... | |
Istream & | readList (Istream &is) |
Istream & | readList (Istream &is) |
void | shallowCopy (const UList< label > &)=delete |
No shallowCopy permitted. More... | |
std::enable_if< std::is_same< bool, TypeT >::value, bool >::type | set (const label i, bool val=true) |
A bitSet::set() method for a list of bool. More... | |
Additional Inherited Members | |
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enum | proxType { NONE = 0, POINT, EDGE } |
The proximity classifications. More... | |
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typedef SubList< label > | subList |
Declare type of subList. More... | |
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static int | compare (const face &a, const face &b) |
Compare faces. More... | |
static bool | sameVertices (const face &a, const face &b) |
Return true if the faces have the same vertices. More... | |
static unsigned | symmhash_code (const UList< label > &f, unsigned seed=0) |
The symmetric hash value for face. More... | |
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static const List< label > & | null () |
Return a null List. More... | |
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static const char *const | typeName = "face" |
Class containing opposite face for a prismatic cell with addressing and a possibility of failure.
Definition at line 51 of file oppositeFace.H.
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inline |
Construct from components.
Definition at line 70 of file oppositeFace.H.
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inline |
Master face index.
Definition at line 86 of file oppositeFace.H.
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inline |
Slave face index.
Definition at line 92 of file oppositeFace.H.
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inline |
Does the opposite face exist?
Definition at line 98 of file oppositeFace.H.