stateFunctionObject Class Reference

Base class for function objects, adding functionality to read/write state information (data required for smooth restart behaviour) and results to/from the state dictionary. More...

Inheritance diagram for stateFunctionObject:
[legend]
Collaboration diagram for stateFunctionObject:
[legend]

Public Member Functions

 stateFunctionObject (const word &name, const Time &runTime)
 Construct from components. More...
 
virtual ~stateFunctionObject ()=default
 Destructor. More...
 
dictionarypropertyDict ()
 Return access to the property dictionary. More...
 
bool foundProperty (const word &entryName) const
 Return true if the property exists. More...
 
void clearTrigger ()
 Remove the trigger index from the properties. More...
 
label getTrigger () const
 Get the current trigger index. More...
 
bool setTrigger (const label triggeri, bool increaseOnly=true)
 Set the trigger index. Normally only if greater than current. More...
 
bool getDict (const word &entryName, dictionary &dict) const
 Set dictionary, return true if set. More...
 
bool getObjectDict (const word &objectName, const word &entryName, dictionary &dict) const
 Set dictionary from named object, return true if set. More...
 
template<class Type >
Type getProperty (const word &entryName, const Type &defaultValue=Type(Zero)) const
 Retrieve generic property. More...
 
template<class Type >
bool getProperty (const word &entryName, Type &value) const
 Set generic property, return true if set. More...
 
template<class Type >
void setProperty (const word &entryName, const Type &value)
 Add generic property. More...
 
template<class Type >
Type getObjectProperty (const word &objectName, const word &entryName, const Type &defaultValue=Type(Zero)) const
 Retrieve generic property from named object. More...
 
template<class Type >
bool getObjectProperty (const word &objectName, const word &entryName, Type &value) const
 Set generic property from named object, return true if set. More...
 
template<class Type >
void setObjectProperty (const word &objectName, const word &entryName, const Type &value)
 Add generic property from named object. More...
 
template<class Type >
void setResult (const word &entryName, const Type &value)
 Add result. More...
 
template<class Type >
void setObjectResult (const word &objectName, const word &entryName, const Type &value)
 Add result from named object. More...
 
template<class Type >
Type getResult (const word &entryName, const Type &defaultValue=Type(Zero)) const
 Retrieve result. More...
 
template<class Type >
Type getObjectResult (const word &objectName, const word &entryName, const Type &defaultValue=Type(Zero)) const
 Retrieve result from named object. More...
 
template<class Type >
bool getObjectResult (const word &objectName, const word &entryName, Type &value) const
 Set result from named object, return true if set. More...
 
word resultType (const word &entryName) const
 Retrieve the result type. More...
 
word objectResultType (const word &objectName, const word &entryName) const
 Return the type of result. More...
 
wordList objectResultEntries () const
 Retrieve the result entries. More...
 
wordList objectResultEntries (const word &objectName) const
 Return result entries for named object. More...
 
void writeResultEntries (Ostream &os) const
 Write the results entries for all objects to stream. More...
 
void writeResultEntries (const word &objectName, Ostream &os) const
 Write the results entries for named object to stream. More...
 
void writeAllResultEntries (Ostream &os) const
 Write the results entries for all objects to stream. More...
 
- Public Member Functions inherited from timeFunctionObject
 timeFunctionObject (const word &name, const Time &runTime)
 Construct from Time. More...
 
virtual ~timeFunctionObject ()=default
 Destructor. More...
 
const Timetime () const
 Return time database. More...
 
objectRegistrystoredObjects ()
 
const objectRegistrystoredObjects () const
 
- Public Member Functions inherited from functionObject
 declareRunTimeSelectionTable (autoPtr, functionObject, dictionary,(const word &name, const Time &runTime, const dictionary &dict),(name, runTime, dict))
 
 functionObject (const word &name, const bool withNamePrefix=defaultUseNamePrefix)
 Construct from components. More...
 
autoPtr< functionObjectclone () const
 Return clone. More...
 
virtual ~functionObject ()=default
 Destructor. More...
 
virtual const wordtype () const =0
 Runtime type information. More...
 
const wordname () const noexcept
 Return the name of this functionObject. More...
 
bool useNamePrefix () const noexcept
 Return the flag for adding a scoping name prefix. More...
 
bool useNamePrefix (bool on) noexcept
 Modify the flag for adding a scoping name prefix. More...
 
virtual bool read (const dictionary &dict)
 Read and set the function object if its data have changed. More...
 
virtual bool execute ()=0
 Called at each ++ or += of the time-loop. More...
 
virtual bool execute (const label subIndex)
 Execute using the specified subIndex. More...
 
virtual bool write ()=0
 Called at each ++ or += of the time-loop. More...
 
virtual bool end ()
 Called when Time::run() determines that the time-loop exits. More...
 
virtual bool adjustTimeStep ()
 Called at the end of Time::adjustDeltaT() if adjustTime is true. More...
 
virtual bool filesModified () const
 Did any file get changed during execution? More...
 
virtual void updateMesh (const mapPolyMesh &mpm)
 Update for changes of mesh. More...
 
virtual void movePoints (const polyMesh &mesh)
 Update for changes of mesh. More...
 

Protected Member Functions

const functionObjects::propertiesstateDict () const
 Return a const reference to the state dictionary. More...
 
functionObjects::propertiesstateDict ()
 Return non-const access to the state dictionary. More...
 
 stateFunctionObject (const stateFunctionObject &)=delete
 No copy construct. More...
 
void operator= (const stateFunctionObject &)=delete
 No copy assignment. More...
 
- Protected Member Functions inherited from timeFunctionObject
void clearOutputObjects (const wordList &objNames)
 Remove specified items from "functionObjectObjects". More...
 
 timeFunctionObject (const timeFunctionObject &)=delete
 No copy construct. More...
 
void operator= (const timeFunctionObject &)=delete
 No copy assignment. More...
 
- Protected Member Functions inherited from functionObject
word scopedName (const word &name) const
 Return a scoped (prefixed) name. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from functionObject
static autoPtr< functionObjectNew (const word &name, const Time &runTime, const dictionary &dict)
 Select from dictionary, based on its "type" entry. More...
 
- Public Attributes inherited from functionObject
bool log
 Flag to write log into Info. More...
 
- Static Public Attributes inherited from functionObject
static int debug
 Flag to execute debug content. More...
 
static bool postProcess
 Global post-processing mode switch. More...
 
static bool defaultUseNamePrefix
 Global default for useNamePrefix. More...
 
static word outputPrefix
 Directory prefix. More...
 
- Protected Attributes inherited from timeFunctionObject
const Timetime_
 Reference to the time database. More...
 

Detailed Description

Base class for function objects, adding functionality to read/write state information (data required for smooth restart behaviour) and results to/from the state dictionary.

Note: cannot access the state dictionary until after construction of the function objects, since the owner container functionObjectList is owned by time, and time owns the state dictionary i.e. need to wait for time to be fully constructed.

See also
Foam::functionObject
Source files

Definition at line 69 of file stateFunctionObject.H.

Constructor & Destructor Documentation

◆ stateFunctionObject() [1/2]

stateFunctionObject ( const stateFunctionObject )
protecteddelete

No copy construct.

◆ stateFunctionObject() [2/2]

stateFunctionObject ( const word name,
const Time runTime 
)

Construct from components.

Definition at line 60 of file stateFunctionObject.C.

◆ ~stateFunctionObject()

virtual ~stateFunctionObject ( )
virtualdefault

Destructor.

Member Function Documentation

◆ stateDict() [1/2]

const Foam::functionObjects::properties & stateDict ( ) const
protected

Return a const reference to the state dictionary.

Definition at line 41 of file stateFunctionObject.C.

References Time::functionObjects(), functionObjectList::propsDict(), and timeFunctionObject::time_.

Here is the call graph for this function:

◆ stateDict() [2/2]

Foam::functionObjects::properties & stateDict ( )
protected

Return non-const access to the state dictionary.

Definition at line 48 of file stateFunctionObject.C.

◆ operator=()

void operator= ( const stateFunctionObject )
protecteddelete

No copy assignment.

◆ propertyDict()

Foam::dictionary & propertyDict ( )

Return access to the property dictionary.

Definition at line 71 of file stateFunctionObject.C.

References Foam::name().

Referenced by runTimeCondition::setConditionDict().

Here is the call graph for this function:
Here is the caller graph for this function:

◆ foundProperty()

bool foundProperty ( const word entryName) const

Return true if the property exists.

Definition at line 100 of file stateFunctionObject.C.

References Foam::name().

Here is the call graph for this function:

◆ clearTrigger()

void clearTrigger ( )

Remove the trigger index from the properties.

Definition at line 77 of file stateFunctionObject.C.

◆ getTrigger()

Foam::label getTrigger ( ) const

Get the current trigger index.

Definition at line 83 of file stateFunctionObject.C.

◆ setTrigger()

bool setTrigger ( const label  triggeri,
bool  increaseOnly = true 
)

Set the trigger index. Normally only if greater than current.

Parameters
triggerithe new trigger index
increaseOnly(default) only change if new index is greater than the current index.
Returns
True if the index changed

Definition at line 90 of file stateFunctionObject.C.

Referenced by runTimeControl::execute().

Here is the caller graph for this function:

◆ getDict()

bool getDict ( const word entryName,
dictionary dict 
) const

Set dictionary, return true if set.

Definition at line 109 of file stateFunctionObject.C.

References dict, and Foam::name().

Here is the call graph for this function:

◆ getObjectDict()

bool getObjectDict ( const word objectName,
const word entryName,
dictionary dict 
) const

Set dictionary from named object, return true if set.

Definition at line 119 of file stateFunctionObject.C.

References dict.

◆ getProperty() [1/2]

Type getProperty ( const word entryName,
const Type &  defaultValue = Type(Zero) 
) const

Retrieve generic property.

Definition at line 35 of file stateFunctionObjectTemplates.C.

◆ getProperty() [2/2]

bool getProperty ( const word entryName,
Type &  value 
) const

Set generic property, return true if set.

Definition at line 48 of file stateFunctionObjectTemplates.C.

References Foam::name().

Here is the call graph for this function:

◆ setProperty()

void setProperty ( const word entryName,
const Type &  value 
)

Add generic property.

Definition at line 59 of file stateFunctionObjectTemplates.C.

References Foam::name().

Referenced by runTimeControl::execute().

Here is the call graph for this function:
Here is the caller graph for this function:

◆ getObjectProperty() [1/2]

Type getObjectProperty ( const word objectName,
const word entryName,
const Type &  defaultValue = Type(Zero) 
) const

Retrieve generic property from named object.

Definition at line 70 of file stateFunctionObjectTemplates.C.

◆ getObjectProperty() [2/2]

bool getObjectProperty ( const word objectName,
const word entryName,
Type &  value 
) const

Set generic property from named object, return true if set.

Definition at line 84 of file stateFunctionObjectTemplates.C.

◆ setObjectProperty()

void setObjectProperty ( const word objectName,
const word entryName,
const Type &  value 
)

Add generic property from named object.

Definition at line 96 of file stateFunctionObjectTemplates.C.

◆ setResult()

void setResult ( const word entryName,
const Type &  value 
)

Add result.

Definition at line 108 of file stateFunctionObjectTemplates.C.

References Foam::name().

Referenced by solverInfo::updateSolverInfo().

Here is the call graph for this function:
Here is the caller graph for this function:

◆ setObjectResult()

void setObjectResult ( const word objectName,
const word entryName,
const Type &  value 
)

Add result from named object.

Definition at line 119 of file stateFunctionObjectTemplates.C.

◆ getResult()

Type getResult ( const word entryName,
const Type &  defaultValue = Type(Zero) 
) const

Retrieve result.

Definition at line 131 of file stateFunctionObjectTemplates.C.

References Foam::name().

Here is the call graph for this function:

◆ getObjectResult() [1/2]

Type getObjectResult ( const word objectName,
const word entryName,
const Type &  defaultValue = Type(Zero) 
) const

Retrieve result from named object.

Definition at line 142 of file stateFunctionObjectTemplates.C.

◆ getObjectResult() [2/2]

bool getObjectResult ( const word objectName,
const word entryName,
Type &  value 
) const

Set result from named object, return true if set.

Definition at line 156 of file stateFunctionObjectTemplates.C.

◆ resultType()

Foam::word resultType ( const word entryName) const

Retrieve the result type.

Definition at line 130 of file stateFunctionObject.C.

References Foam::name().

Here is the call graph for this function:

◆ objectResultType()

Foam::word objectResultType ( const word objectName,
const word entryName 
) const

Return the type of result.

Definition at line 139 of file stateFunctionObject.C.

Referenced by minMaxCondition::apply(), and multiFieldValue::write().

Here is the caller graph for this function:

◆ objectResultEntries() [1/2]

Foam::wordList objectResultEntries ( ) const

Retrieve the result entries.

Definition at line 149 of file stateFunctionObject.C.

References Foam::name().

Referenced by multiFieldValue::write().

Here is the call graph for this function:
Here is the caller graph for this function:

◆ objectResultEntries() [2/2]

Foam::wordList objectResultEntries ( const word objectName) const

Return result entries for named object.

Definition at line 157 of file stateFunctionObject.C.

◆ writeResultEntries() [1/2]

void writeResultEntries ( Ostream os) const

Write the results entries for all objects to stream.

Definition at line 166 of file stateFunctionObject.C.

References Foam::name(), and os().

Here is the call graph for this function:

◆ writeResultEntries() [2/2]

void writeResultEntries ( const word objectName,
Ostream os 
) const

Write the results entries for named object to stream.

Definition at line 175 of file stateFunctionObject.C.

References os().

Here is the call graph for this function:

◆ writeAllResultEntries()

void writeAllResultEntries ( Ostream os) const

Write the results entries for all objects to stream.

Definition at line 185 of file stateFunctionObject.C.

References os().

Here is the call graph for this function:

The documentation for this class was generated from the following files: