indirect Member List

This is the complete list of members for indirect, including all inherited members.

assign(const dictionary &dict)coordinateSystemprotected
clear()indirectinlinevirtual
clone() constindirectinlinevirtual
coordinateSystem(std::nullptr_t)coordinateSystemprotected
coordinateSystem()coordinateSystem
coordinateSystem(const coordinateRotation &crot)coordinateSystemexplicit
coordinateSystem(coordinateRotation &&crot)coordinateSystemexplicit
coordinateSystem(const coordinateSystem &csys)coordinateSystem
coordinateSystem(coordinateSystem &&csys)coordinateSystem
coordinateSystem(autoPtr< coordinateSystem > &&csys)coordinateSystemexplicit
coordinateSystem(const word &name, const coordinateSystem &csys)coordinateSystem
coordinateSystem(const point &origin, const coordinateRotation &crot)coordinateSystem
coordinateSystem(const point &origin, const vector &axis, const vector &dirn)coordinateSystem
coordinateSystem(const word &name, const point &origin, const coordinateRotation &crot)coordinateSystem
coordinateSystem(const word &name, const point &origin, const vector &axis, const vector &dirn)coordinateSystem
coordinateSystem(const word &name, const dictionary &dict)coordinateSystem
coordinateSystem(const dictionary &dict)coordinateSystemexplicit
coordinateSystem(const dictionary &dict, const word &dictName)coordinateSystem
cs() constindirectinlinevirtual
declareRunTimeSelectionTable(autoPtr, coordinateSystem, dictionary,(const dictionary &dict),(dict))coordinateSystem
declareRunTimeSelectionTable(autoPtr, coordinateSystem, registry,(const objectRegistry &obr, const dictionary &dict),(obr, dict))coordinateSystem
dummy_coordinateSystemprotectedstatic
e1() constindirectinlinevirtual
e2() constindirectinlinevirtual
e3() constindirectinlinevirtual
globalPosition(const point &local) constcoordinateSysteminline
globalPosition(const pointField &local) constcoordinateSysteminline
globalToLocal(const vector &global, bool translate) constindirectinlineprotectedvirtual
globalToLocal(const vectorField &global, bool translate) constindirectinlineprotectedvirtual
globalVector(const vector &local) constcoordinateSysteminline
globalVector(const vectorField &local) constcoordinateSysteminline
indirect(const indirect &csys)indirect
indirect(indirect &&csys)indirect
indirect(const objectRegistry &obr, const word &name)indirect
indirect(const objectRegistry &obr, const dictionary &dict)indirect
invTransform(const scalar &input) constcoordinateSystemvirtual
invTransform(const UList< scalar > &input) constcoordinateSystemvirtual
invTransform(const point &global, const scalar &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const scalar &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const scalar &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const UList< scalar > &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const UList< scalar > &input) constcoordinateSystemvirtual
invTransform(const vector &input) constcoordinateSystemvirtual
invTransform(const UList< vector > &input) constcoordinateSystemvirtual
invTransform(const point &global, const vector &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const vector &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const vector &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const UList< vector > &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const UList< vector > &input) constcoordinateSystemvirtual
invTransform(const sphericalTensor &input) constcoordinateSystemvirtual
invTransform(const UList< sphericalTensor > &input) constcoordinateSystemvirtual
invTransform(const point &global, const sphericalTensor &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const sphericalTensor &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const sphericalTensor &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const UList< sphericalTensor > &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const UList< sphericalTensor > &input) constcoordinateSystemvirtual
invTransform(const symmTensor &input) constcoordinateSystemvirtual
invTransform(const UList< symmTensor > &input) constcoordinateSystemvirtual
invTransform(const point &global, const symmTensor &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const symmTensor &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const symmTensor &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const UList< symmTensor > &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const UList< symmTensor > &input) constcoordinateSystemvirtual
invTransform(const tensor &input) constcoordinateSystemvirtual
invTransform(const UList< tensor > &input) constcoordinateSystemvirtual
invTransform(const point &global, const tensor &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const tensor &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const tensor &input) constcoordinateSystemvirtual
invTransform(const UList< point > &global, const UList< tensor > &input) constcoordinateSystemvirtual
invTransform(const pointUIndList &global, const UList< tensor > &input) constcoordinateSystemvirtual
invTransformPoint(const point &global) constcoordinateSystem
invTransformPoint(const UList< point > &global) constcoordinateSystem
invTransformPoint(const pointUIndList &global) constcoordinateSystem
invTransformPointImpl(const PointField &global) constcoordinateSystemprotected
invTransformPointImpl(const PointField &global) constcoordinateSystem
localPosition(const point &global) constcoordinateSysteminline
localPosition(const pointField &global) constcoordinateSysteminline
localToGlobal(const vector &local, bool translate) constindirectinlineprotectedvirtual
localToGlobal(const vectorField &local, bool translate) constindirectinlineprotectedvirtual
localVector(const vector &global) constcoordinateSysteminline
localVector(const vectorField &global) constcoordinateSysteminline
manyTimesImpl(const tensor &tt, const UList< Type > &input, const BinaryOp &bop)coordinateSystemprotectedstatic
manyTimesImpl(const tensor &tt, const UList< Type > &input, const BinaryOp &bop)coordinateSystem
name() constindirectinlinevirtual
name_coordinateSystemprotected
New(word modelType, const objectRegistry &obr, const dictionary &dict)coordinateSystemstatic
New(word modelType, const dictionary &dict)coordinateSystemstatic
New(const objectRegistry &obr, const dictionary &dict, const word &dictName="")coordinateSystemstatic
New(const dictionary &dict, const word &dictName="")coordinateSystemstatic
New(Istream &is)coordinateSystemstatic
note() constindirectinlinevirtual
note()indirectinlinevirtual
note_coordinateSystemprotected
oneToManyImpl(const PointField &global, const Type &input, const BinaryOp &bop) constcoordinateSystemprotected
oneToManyImpl(const PointField &global, const Type &input, const BinaryOp &bop) constcoordinateSystem
oneToOneImpl(const PointField &global, const UList< Type > &input, const BinaryOp &bop) constcoordinateSystemprotected
oneToOneImpl(const PointField &global, const UList< Type > &input, const BinaryOp &bop) constcoordinateSystem
operator=(const coordinateSystem &csys)=deleteindirect
operator=(coordinateSystem &&csys)=deleteindirect
Foam::coordinateSystem::operator=(const autoPtr< coordinateSystem > &csys)coordinateSystem
Foam::coordinateSystem::operator=(autoPtr< coordinateSystem > &&csys)coordinateSystem
origin() constindirectinlinevirtual
origin()indirectinlinevirtual
origin_coordinateSystemprotected
R() constindirectinlinevirtual
R(const point &global) constindirectinlinevirtual
R(const UList< point > &global) constindirectinlinevirtual
R(const pointUIndList &global) constindirectinlinevirtual
rename(const word &newName)indirectinlinevirtual
rot_coordinateSystemprotected
rotation() constindirectinlinevirtual
rotation(autoPtr< coordinateRotation > &&crot)indirectinlinevirtual
rotationsImpl(const PointField &global) constcoordinateSystemprotected
rotationsImpl(const PointField &global) constcoordinateSystem
spec_coordinateSystemprotected
transform(const scalar &input) constcoordinateSystemvirtual
transform(const UList< scalar > &input) constcoordinateSystemvirtual
transform(const point &global, const scalar &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const scalar &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const scalar &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const UList< scalar > &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const UList< scalar > &input) constcoordinateSystemvirtual
transform(const vector &input) constcoordinateSystemvirtual
transform(const UList< vector > &input) constcoordinateSystemvirtual
transform(const point &global, const vector &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const vector &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const vector &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const UList< vector > &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const UList< vector > &input) constcoordinateSystemvirtual
transform(const sphericalTensor &input) constcoordinateSystemvirtual
transform(const UList< sphericalTensor > &input) constcoordinateSystemvirtual
transform(const point &global, const sphericalTensor &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const sphericalTensor &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const sphericalTensor &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const UList< sphericalTensor > &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const UList< sphericalTensor > &input) constcoordinateSystemvirtual
transform(const symmTensor &input) constcoordinateSystemvirtual
transform(const UList< symmTensor > &input) constcoordinateSystemvirtual
transform(const point &global, const symmTensor &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const symmTensor &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const symmTensor &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const UList< symmTensor > &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const UList< symmTensor > &input) constcoordinateSystemvirtual
transform(const tensor &input) constcoordinateSystemvirtual
transform(const UList< tensor > &input) constcoordinateSystemvirtual
transform(const point &global, const tensor &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const tensor &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const tensor &input) constcoordinateSystemvirtual
transform(const UList< point > &global, const UList< tensor > &input) constcoordinateSystemvirtual
transform(const pointUIndList &global, const UList< tensor > &input) constcoordinateSystemvirtual
transformPoint(const point &localCart) constcoordinateSystem
transformPoint(const UList< point > &localCart) constcoordinateSystem
transformPoint(const pointUIndList &localCart) constcoordinateSystem
transformPointImpl(const PointField &localCart) constcoordinateSystemprotected
transformPointImpl(const PointField &localCart) constcoordinateSystem
transformPrincipal(const vector &input) constcoordinateSystemvirtual
transformPrincipal(const UList< vector > &input) constcoordinateSystemvirtual
transformPrincipal(const point &global, const vector &input) constcoordinateSystemvirtual
transformPrincipal(const UList< point > &global, const vector &input) constcoordinateSystemvirtual
transformPrincipal(const pointUIndList &global, const vector &input) constcoordinateSystemvirtual
transformPrincipal(const UList< point > &global, const UList< vector > &input) constcoordinateSystemvirtual
transformPrincipal(const pointUIndList &global, const UList< vector > &input) constcoordinateSystemvirtual
TypeName("indirect")indirect
Foam::coordinateSystem::TypeName("coordinateSystem")coordinateSystem
uniform() constindirectinlinevirtual
valid() constindirectinlinevirtual
write(Ostream &os) constindirectvirtual
writeEntry(const word &keyword, Ostream &os) constindirectvirtual
~coordinateSystem()=defaultcoordinateSystemvirtual
~indirect()=defaultindirectvirtual