cellToCellStencil Member List

This is the complete list of members for cellToCellStencil, including all inherited members.

allCoupledFacesPatch() constcellToCellStencilprotected
append(const labelList &val)List< labelList >inline
append(labelList &&val)List< labelList >inline
append(const UList< labelList > &list)List< labelList >inline
append(const IndirectListBase< labelList, Addr > &list)List< labelList >inline
appendUniq(const labelList &val)List< labelList >inline
calcFaceCells(const boolList &nonEmptyFace, const labelList &faceLabels, labelHashSet &globals) constcellToCellStencilprotected
cellToCellStencil(const polyMesh &)cellToCellStencilexplicit
clear()List< labelList >inline
clone() constList< labelList >inline
globalNumbering() constcellToCellStencilinline
insertFaceCells(const label exclude0, const label exclude1, const boolList &nonEmptyFace, const labelList &faceLabels, labelHashSet &globals) constcellToCellStencilprotected
List() noexceptList< labelList >inline
List(const label len)List< labelList >explicit
List(const label len, const labelList &val)List< labelList >
List(const label len, const Foam::zero)List< labelList >
List(const Foam::one, const labelList &val)List< labelList >
List(const Foam::one, labelList &&val)List< labelList >
List(const Foam::one, const Foam::zero)List< labelList >
List(const List< labelList > &a)List< labelList >
List(const UList< labelList > &a)List< labelList >explicit
List(List< labelList > &a, bool reuse)List< labelList >
List(const UList< labelList > &list, const labelUList &indices)List< labelList >
List(const UList< labelList > &list, const FixedList< label, N > &indices)List< labelList >
List(const FixedList< labelList, N > &list)List< labelList >explicit
List(const PtrList< labelList > &list)List< labelList >explicit
List(const SLList< labelList > &list)List< labelList >explicit
List(const IndirectListBase< labelList, Addr > &list)List< labelList >explicit
List(std::initializer_list< labelList > list)List< labelList >
List(List< labelList > &&list)List< labelList >
List(DynamicList< labelList, SizeMin > &&list)List< labelList >
List(SortableList< labelList > &&list)List< labelList >
List(SLList< labelList > &&list)List< labelList >
List(Istream &is)List< labelList >
merge(const label global0, const label global1, const labelList &listA, labelList &listB)cellToCellStencilprotectedstatic
merge(const label globalI, const labelList &pGlobals, labelList &cCells)cellToCellStencilprotectedstatic
mesh() constcellToCellStencilinline
newElmt(const label i)List< labelList >inline
null()List< labelList >inlinestatic
operator=(const UList< labelList > &a)List< labelList >
operator=(const List< labelList > &list)List< labelList >
operator=(const SLList< labelList > &list)List< labelList >
operator=(const IndirectListBase< labelList, Addr > &list)List< labelList >
operator=(const FixedList< labelList, N > &list)List< labelList >
operator=(std::initializer_list< labelList > list)List< labelList >
operator=(const labelList &val)List< labelList >inline
operator=(const Foam::zero)List< labelList >inline
operator=(List< labelList > &&list)List< labelList >
operator=(DynamicList< labelList, SizeMin > &&list)List< labelList >
operator=(SortableList< labelList > &&list)List< labelList >
operator=(SLList< labelList > &&list)List< labelList >
readList(Istream &is)List< labelList >
readList(Istream &is)List< labelList >
readList(Istream &is)List< labelList >
resize(const label len)List< labelList >inline
resize(const label len, const labelList &val)List< labelList >
resize(const label newLen)List< labelList >inline
resize_nocopy(const label len)List< labelList >inline
set(const label i, bool val=true)List< labelList >inline
setSize(const label n)List< labelList >inline
setSize(const label n, const labelList &val)List< labelList >inline
shallowCopy(const UList< labelList > &)=deleteList< labelList >
subList typedefList< labelList >
transfer(List< labelList > &list)List< labelList >
transfer(DynamicList< labelList, SizeMin > &list)List< labelList >
transfer(SortableList< labelList > &list)List< labelList >
validBoundaryFaces(boolList &isValidBFace) constcellToCellStencilprotected
~List()List< labelList >