cellPointWeightWallModified.C
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27 
29 
30 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
31 
33 (
34  const polyMesh& mesh,
35  const vector& position,
36  const label celli,
37  const label facei
38 )
39 :
40  cellPointWeight(mesh, position, celli, facei)
41 {
42  // findTetrahedron or findTriangle will already have been called
43  // by the cellPointWeight constructor
44 
45  if (facei >= 0)
46  {
47  const polyBoundaryMesh& bm = mesh.boundaryMesh();
48  label patchi = bm.whichPatch(facei);
49  if (patchi != -1)
50  {
51  if (isA<wallPolyPatch>(bm[patchi]))
52  {
53  // Apply cell centre value wall faces
54  weights_[0] = 1.0;
55  weights_[1] = 0.0;
56  weights_[2] = 0.0;
57  weights_[3] = 0.0;
58  }
59  }
60  }
61 }
62 
63 
64 // ************************************************************************* //
Foam::polyBoundaryMesh
A polyBoundaryMesh is a polyPatch list with additional search methods and registered IO.
Definition: polyBoundaryMesh.H:63
Foam::polyMesh
Mesh consisting of general polyhedral cells.
Definition: polyMesh.H:77
cellPointWeightWallModified.H
Foam::polyBoundaryMesh::whichPatch
label whichPatch(const label faceIndex) const
Return patch index for a given face label.
Definition: polyBoundaryMesh.C:812
Foam::cellPointWeight
Foam::cellPointWeight.
Definition: cellPointWeight.H:54
Foam::cellPointWeightWallModified::cellPointWeightWallModified
cellPointWeightWallModified(const polyMesh &mesh, const vector &position, const label celli, const label facei=-1)
Construct from components.
Definition: cellPointWeightWallModified.C:33
mesh
dynamicFvMesh & mesh
Definition: createDynamicFvMesh.H:6
Foam::Vector< scalar >