bufferedAccumulatorIO.C
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27 
28 #include "bufferedAccumulator.H"
29 #include "IOstreams.H"
30 
31 // * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
32 
33 template<class Type>
35 Foam::operator<<(Ostream& os, const bufferedAccumulator<Type>& bA)
36 {
37 
38  os << bA.averagesTaken_
39  << static_cast<const List<Field<Type>>&>(bA)
40  << bA.bufferOffsets();
41 
42  os.check(FUNCTION_NAME);
43  return os;
44 }
45 
46 
47 // ************************************************************************* //
IOstreams.H
Useful combination of include files which define Sin, Sout and Serr and the use of IO streams general...
bufferedAccumulator.H
Foam::operator<<
Ostream & operator<<(Ostream &, const boundaryPatch &p)
Write boundaryPatch as dictionary entries (without surrounding braces)
Definition: boundaryPatch.C:83
os
OBJstream os(runTime.globalPath()/outputName)
FUNCTION_NAME
#define FUNCTION_NAME
Definition: messageStream.H:295
Foam::Ostream
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:56