IOobjectIO.C
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27 
28 #include "IOobject.H"
29 #include "token.H"
30 
31 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
32 
33 template<>
34 Foam::Ostream& Foam::operator<<(Ostream& os, const InfoProxy<IOobject>& ip)
35 {
36  const IOobject& io = ip.t_;
37 
38  os << "IOobject: "
39  << io.type() << token::SPACE
40  << io.name()
41  << " local: " << io.local()
42  << " readOpt: " << static_cast<int>(io.readOpt())
43  << " writeOpt: " << static_cast<int>(io.writeOpt())
44  << " registerObject: " << io.registerObject()
45  << " globalObject: " << io.globalObject()
46  << token::SPACE << io.path() << endl;
47 
48  return os;
49 }
50 
51 
52 // ************************************************************************* //
token.H
Foam::endl
Ostream & endl(Ostream &os)
Add newline and flush stream.
Definition: Ostream.H:369
Foam::operator<<
Ostream & operator<<(Ostream &, const boundaryPatch &p)
Write boundaryPatch as dictionary entries (without surrounding braces)
Definition: boundaryPatch.C:83
IOobject.H
os
OBJstream os(runTime.globalPath()/outputName)
Foam::Ostream
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:56