wallPoint.C
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27 
28 #include "wallPoint.H"
29 
30 // * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * //
31 
33 {
34  return os << wDist.origin() << token::SPACE << wDist.distSqr();
35 }
36 
38 {
39  return is >> wDist.origin() >> wDist.distSqr();
40 }
41 
42 // ************************************************************************* //
Foam::wallPoint
Holds information regarding nearest wall point. Used in wall distance calculation.
Definition: wallPoint.H:65
wallPoint.H
Foam::operator>>
Istream & operator>>(Istream &, directionInfo &)
Definition: directionInfo.C:228
Foam::wallPoint::distSqr
scalar distSqr() const
Definition: wallPointI.H:122
Foam::Istream
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Definition: Istream.H:61
Foam::wallPoint::origin
const point & origin() const
Definition: wallPointI.H:110
Foam::Ostream
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:56
Foam::operator<<
Ostream & operator<<(Ostream &, const boundaryPatch &)
Definition: boundaryPatch.C:102