pointEdgePoint.C
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27 
28 #include "pointEdgePoint.H"
29 
30 // * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * //
31 
32 Foam::Ostream& Foam::operator<<
33 (
34  Foam::Ostream& os,
35  const Foam::pointEdgePoint& wDist
36 )
37 {
38  return os << wDist.origin() << wDist.distSqr();
39 }
40 
41 
43 {
44  return is >> wDist.origin_ >> wDist.distSqr_;
45 }
46 
47 
48 // ************************************************************************* //
Foam::operator>>
Istream & operator>>(Istream &, directionInfo &)
Definition: directionInfo.C:228
pointEdgePoint.H
Foam::Istream
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Definition: Istream.H:61
Foam::pointEdgePoint
Holds information regarding nearest wall point. Used in PointEdgeWave. (so not standard FaceCellWave)...
Definition: pointEdgePoint.H:67
Foam::Ostream
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:56