pointEdgeCollapse.C
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27 
28 #include "pointEdgeCollapse.H"
29 
30 // * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * //
31 
32 Foam::Ostream& Foam::operator<<
33 (
34  Foam::Ostream& os,
35  const Foam::pointEdgeCollapse& wDist
36 )
37 {
38  return os
39  << wDist.collapsePoint_
40  << wDist.collapseIndex_
41  << wDist.collapsePriority_;
42 }
43 
44 Foam::Istream& Foam::operator>>
45 (
46  Foam::Istream& is,
48 )
49 {
50  return is
51  >> wDist.collapsePoint_
52  >> wDist.collapseIndex_
53  >> wDist.collapsePriority_;
54 }
55 
56 
57 // ************************************************************************* //
pointEdgeCollapse.H
Foam::pointEdgeCollapse
Determines length of string of edges walked to point.
Definition: pointEdgeCollapse.H:62
Foam::Istream
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Definition: Istream.H:61
Foam::Ostream
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:56