ALL enum value | booleanSurface | |
append(const labelledTri &val) | List< labelledTri > | inline |
append(labelledTri &&val) | List< labelledTri > | inline |
append(const UList< labelledTri > &list) | List< labelledTri > | inline |
append(const IndirectListBase< labelledTri, Addr > &list) | List< labelledTri > | inline |
booleanOpType enum name | booleanSurface | |
booleanOpTypeNames | booleanSurface | static |
booleanSurface() | booleanSurface | |
booleanSurface(const triSurface &surf1, const triSurface &surf2, const surfaceIntersection &inter, const label includeFace1, const label includeFace2) | booleanSurface | |
booleanSurface(const triSurface &surf1, const triSurface &surf2, const surfaceIntersection &inter, const label booleanOp) | booleanSurface | |
BoundaryMesh typedef | triSurface | |
boundaryPoints() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
canRead(const fileName &name, const bool verbose=false) | triSurface | static |
canReadType(const word &ext, const bool verbose=false) | triSurface | static |
canWriteType(const word &ext, const bool verbose=false) | triSurface | static |
Cf() const | triSurface | inline |
checkEdges(const bool verbose) | triSurface | |
checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
checkTriangles(const bool verbose) | triSurface | |
ClassName("booleanSurface") | booleanSurface | |
Foam::triSurface::ClassName("triSurface") | triSurface | |
cleanup(const bool verbose) | triSurface | |
clear() | List< labelledTri > | inline |
clearGeom() | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
clearOut() | triSurface | |
clearPatchMeshAddr() | triSurface | |
clearTopology() | triSurface | |
clone() const | List< labelledTri > | inline |
DIFFERENCE enum value | booleanSurface | |
edgeFaces() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
edgeLoops() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
edgeOwner() const | triSurface | |
edges() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
faceAreas() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
faceCentres() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
faceEdges() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
faceFaces() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
FaceListType typedef | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
faceMap() const | booleanSurface | inline |
faceNormals() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
FaceType typedef | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
from1(const label facei) const | booleanSurface | inline |
hasFaceAreas() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | inline |
hasFaceCentres() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | inline |
hasFaceNormals() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | inline |
hasPointNormals() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | inline |
ILLEGAL enum value | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
INTERSECTION enum value | booleanSurface | |
isInternalEdge(const label edgei) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | inline |
List() noexcept | List< labelledTri > | inline |
List(const label len) | List< labelledTri > | explicit |
List(const label len, const labelledTri &val) | List< labelledTri > | |
List(const label len, const zero) | List< labelledTri > | |
List(const one, const labelledTri &val) | List< labelledTri > | |
List(const one, labelledTri &&val) | List< labelledTri > | |
List(const one, const zero) | List< labelledTri > | |
List(const List< labelledTri > &a) | List< labelledTri > | |
List(const UList< labelledTri > &a) | List< labelledTri > | explicit |
List(List< labelledTri > &a, bool reuse) | List< labelledTri > | |
List(const UList< labelledTri > &list, const labelUList &mapAddressing) | List< labelledTri > | |
List(InputIterator begIter, InputIterator endIter) | List< labelledTri > | |
List(const FixedList< labelledTri, N > &list) | List< labelledTri > | explicit |
List(const PtrList< labelledTri > &list) | List< labelledTri > | explicit |
List(const SLList< labelledTri > &list) | List< labelledTri > | explicit |
List(const IndirectListBase< labelledTri, Addr > &list) | List< labelledTri > | explicit |
List(std::initializer_list< labelledTri > list) | List< labelledTri > | |
List(List< labelledTri > &&list) | List< labelledTri > | |
List(DynamicList< labelledTri, SizeMin > &&list) | List< labelledTri > | |
List(SortableList< labelledTri > &&list) | List< labelledTri > | |
List(SLList< labelledTri > &&list) | List< labelledTri > | |
List(Istream &is) | List< labelledTri > | |
localFaces() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
localPointOrder() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
localPoints() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
magFaceAreas() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
magSf() const | triSurface | inline |
MANIFOLD enum value | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
markZone(const boolList &borderEdge, const label facei, const label currentZone, labelList &faceZone) const | triSurface | |
markZones(const boolList &borderEdge, labelList &faceZone) const | triSurface | |
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
meshPointMap() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
meshPoints() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
movePoints(const pointField &pts) | triSurface | virtual |
PrimitivePatch< labelledTri, ::Foam::List, pointField, point >::movePoints(const Field< point > &) | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | virtual |
nEdges() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | inline |
newElmt(const label i) | List< labelledTri > | inline |
nInternalEdges() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
nPoints() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | inline |
null() | List< labelledTri > | inlinestatic |
OPEN enum value | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
operator=(const triSurface &surf) | triSurface | |
operator=(triSurface &&surf) | triSurface | |
operator=(MeshedSurface< labelledTri > &&surf) | triSurface | |
PrimitivePatch< labelledTri, ::Foam::List, pointField, point >::operator=(const PrimitivePatch< labelledTri, ::Foam::List, pointField, point > &) | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
List< labelledTri >::operator=(const UList< labelledTri > &a) | List< labelledTri > | |
List< labelledTri >::operator=(const List< labelledTri > &list) | List< labelledTri > | |
List< labelledTri >::operator=(const SLList< labelledTri > &list) | List< labelledTri > | |
List< labelledTri >::operator=(const IndirectListBase< labelledTri, Addr > &list) | List< labelledTri > | |
List< labelledTri >::operator=(std::initializer_list< labelledTri > list) | List< labelledTri > | |
List< labelledTri >::operator=(const labelledTri &val) | List< labelledTri > | inline |
List< labelledTri >::operator=(const zero) | List< labelledTri > | inline |
List< labelledTri >::operator=(List< labelledTri > &&list) | List< labelledTri > | |
List< labelledTri >::operator=(DynamicList< labelledTri, SizeMin > &&list) | List< labelledTri > | |
List< labelledTri >::operator=(SortableList< labelledTri > &&list) | List< labelledTri > | |
List< labelledTri >::operator=(SLList< labelledTri > &&list) | List< labelledTri > | |
patches() const | triSurface | inline |
patches() | triSurface | inline |
pointEdges() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
pointFaces() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
PointFieldType typedef | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
pointNormals() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
points() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | inline |
PrimitivePatch(const ::Foam::List< labelledTri > &faces, const Field< point > &points) | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
PrimitivePatch(::Foam::List< labelledTri > &&faces, const Field< point > &points) | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
PrimitivePatch(::Foam::List< labelledTri > &faces, Field< point > &points, const bool reuse) | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
PrimitivePatch(const PrimitivePatch< labelledTri, ::Foam::List, pointField, point > &) | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
projectPoints(const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
projectPoints(const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
readTypes() | triSurface | static |
resize(const label newSize) | List< labelledTri > | inline |
resize(const label newSize, const labelledTri &val) | List< labelledTri > | |
resize(const label newSize) | List< labelledTri > | inline |
scalePoints(const scalar scaleFactor) | triSurface | virtual |
set(const label i, bool val=true) | List< labelledTri > | inline |
setSize(const label newSize) | List< labelledTri > | inline |
setSize(const label newSize, const labelledTri &val) | List< labelledTri > | inline |
Sf() const | triSurface | inline |
shallowCopy(const UList< labelledTri > &)=delete | List< labelledTri > | |
sortedEdgeFaces() const | triSurface | |
sortedZones(labelList &faceMap) const | triSurface | |
storedFaces() | triSurface | inlineprotected |
storedPoints() | triSurface | inlineprotected |
subList typedef | List< labelledTri > | |
subsetMesh(const boolList &include, labelList &pointMap, labelList &faceMap) const | triSurface | |
subsetMesh(const boolList &include) const | triSurface | |
subsetMeshMap(const boolList &include, labelList &pointMap, labelList &faceMap) const | triSurface | |
surf1Face(const label facei) const | booleanSurface | inline |
surf2Face(const label facei) const | booleanSurface | inline |
surfaceTopo enum name | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
surfaceType() const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
surfFaces() const | triSurface | inline |
swap(triSurface &surf) | triSurface | |
PrimitivePatch< labelledTri, ::Foam::List, pointField, point >::swap(PrimitivePatch &)=delete | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
swapFaces(List< labelledTri > &faceLst) | triSurface | |
swapPoints(pointField &pts) | triSurface | virtual |
transfer(triSurface &surf) | triSurface | |
transfer(MeshedSurface< labelledTri > &surf) | triSurface | |
PrimitivePatch< labelledTri, ::Foam::List, pointField, point >::transfer(List< labelledTri > &list) | List< labelledTri > | |
PrimitivePatch< labelledTri, ::Foam::List, pointField, point >::transfer(DynamicList< labelledTri, SizeMin > &list) | List< labelledTri > | |
PrimitivePatch< labelledTri, ::Foam::List, pointField, point >::transfer(SortableList< labelledTri > &list) | List< labelledTri > | |
triFaceFaces(List< face > &plainFaceList) const | triSurface | |
triSurface() | triSurface | |
triSurface(const triSurface &surf) | triSurface | |
triSurface(triSurface &&surf) | triSurface | |
triSurface(const List< labelledTri > &triangles, const geometricSurfacePatchList &patches, const pointField &pts) | triSurface | |
triSurface(List< labelledTri > &triangles, const geometricSurfacePatchList &patches, pointField &pts, const bool reuse) | triSurface | |
triSurface(const List< labelledTri > &triangles, const pointField &pts) | triSurface | |
triSurface(const triFaceList &triangles, const pointField &pts) | triSurface | |
triSurface(const fileName &name, const scalar scaleFactor=-1) | triSurface | |
triSurface(const fileName &name, const word &ext, const scalar scaleFactor=-1) | triSurface | |
triSurface(Istream &is) | triSurface | |
triSurface(const Time &d) | triSurface | |
triSurfInstance(const Time &) | triSurface | static |
UNION enum value | booleanSurface | |
whichEdge(const edge &) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
whichPoint(const label gp) const | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | |
write(Ostream &os) const | triSurface | |
write(const fileName &, const bool sortByRegion=false) const | triSurface | |
write(const Time &d) const | triSurface | |
writeStats(Ostream &os) const | triSurface | |
writeTypes() | triSurface | static |
~List() | List< labelledTri > | |
~PrimitivePatch() | PrimitivePatch< labelledTri, ::Foam::List, pointField, point > | virtual |
~triSurface() | triSurface | virtual |