40#ifndef volumetricBSplinesMotionSolver_H
41#define volumetricBSplinesMotionSolver_H
98 TypeName(
"volumetricBSplinesMotionSolver");
121 virtual void solve();
IOdictionary is derived from dictionary and IOobject to give the dictionary automatic IO functionalit...
Class containing mesh-to-mesh mapping information after a change in polyMesh topology.
Virtual base class for mesh motion solver.
const polyMesh & mesh() const
Return reference to mesh.
Mesh consisting of general polyhedral cells.
A class for managing temporary objects.
Class constructing a number of volumetric B-Splines boxes, read from dynamicMeshDict....
A mesh motion solver based on volumetric B-Splines.
TypeName("volumetricBSplinesMotionSolver")
Runtime type information.
virtual tmp< pointField > curPoints() const
Return point location obtained from the current motion field.
wordList controlBoxes_
Number of control boxes.
void boundControlPointMovement(vectorField &controlPointsMovement)
Bound control points movement.
List< autoPtr< NURBS3DVolume > > volume_
List with volumetric B-splines boxes. No overlapping is supported.
vectorField controlPointsMovement_
Movement of the control points.
label nBoxes_
Number of control boxes.
virtual void movePoints(const pointField &)
Update local data for geometry changes.
virtual void updateMesh(const mapPolyMesh &)
Update the mesh corresponding to given map.
volBSplinesBase & volBSplinesBase_
Reference to the underlaying volumetric B-Splines base.
virtual void solve()
Solve for motion/ Does nothing.
void setControlPointsMovement(const vectorField &controlPointsMovement)
Set control points movement.
virtual ~volumetricBSplinesMotionSolver()=default
Destructor.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.