uniformInterpolationTableI.H
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27
28template<class Type>
30{
31 return x0_;
32}
33
34
35template<class Type>
37{
38 return dx_;
39}
40
41
42template<class Type>
44{
45 return log10_;
46}
47
48
49template<class Type>
51{
52 return bound_;
53}
54
55
56template<class Type>
58{
59 return x0_;
60}
61
62
63template<class Type>
65{
66 return dx_;
67}
68
69
70template<class Type>
72{
73 return log10_;
74}
75
76
77template<class Type>
79{
80 return bound_;
81}
82
83
84template<class Type>
86{
87 return x0_;
88}
89
90
91template<class Type>
93{
94 return x0_ + dx_*(size() - 1);
95}
96
97
98// ************************************************************************* //
A simple wrapper around bool so that it can be read as a word: true/false, on/off,...
Definition: Switch.H:78
scalar xMin() const
Return the minimum x value.
scalar xMax() const
Return the maximum x value.
scalar dx() const
Return the fixed interval.
scalar x0() const
Return the lower limit.
const Switch & bound() const
Return the bound flag.
const Switch & log10() const
Return the log10(x) flag.