uint32.C
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9 Copyright (C) 2017-2021 OpenCFD Ltd.
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27\*---------------------------------------------------------------------------*/
28
29#include "uint32.H"
30
31// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
32
33const char* const Foam::pTraits<uint32_t>::componentNames[] = { "" };
34
35const uint32_t Foam::pTraits<uint32_t>::zero = 0;
36const uint32_t Foam::pTraits<uint32_t>::one = 1;
37const uint32_t Foam::pTraits<uint32_t>::min = 0;
38const uint32_t Foam::pTraits<uint32_t>::max = UINT32_MAX;
39const uint32_t Foam::pTraits<uint32_t>::rootMin = 0;
40const uint32_t Foam::pTraits<uint32_t>::rootMax = pTraits<uint32_t>::max;
41
42
43// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
44
46{
47 is >> p_;
48}
49
50
51// ************************************************************************* //
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Definition: Istream.H:64
A class representing the concept of 1 (one) that can be used to avoid manipulating objects known to b...
Definition: one.H:62
A traits class, which is primarily used for primitives.
Definition: pTraits.H:59
A non-counting (dummy) refCount.
Definition: refCount.H:59
32bit unsigned integer