subLoopTime.C
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1/*---------------------------------------------------------------------------*\
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3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
4 \\ / O peration |
5 \\ / A nd | www.openfoam.com
6 \\/ M anipulation |
7-------------------------------------------------------------------------------
8 Copyright (C) 2017 OpenCFD Ltd.
9-------------------------------------------------------------------------------
10License
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14 under the terms of the GNU General Public License as published by
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20 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 for more details.
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27
28#include "subLoopTime.H"
29
30// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
31
33:
34 time_(runTime),
35 index_(0),
36 total_(nCycles)
37{}
38
39
40// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
41
43{
44 stop();
45}
46
47
48// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
49
51{
52 return (index_ < total_);
53}
54
55
57{
58 // If called manually, ensure status() will return false
59 index_ = total_ + 1;
60}
61
62
64{
65 const bool active = (index_ < total_); // as per status()
66
67 if (active)
68 {
69 operator++();
70 }
71 else if (index_)
72 {
73 // Not active, the loop condition has now exiting on the last subloop
74 }
75
76 return active;
77}
78
79
81{
82 ++index_;
83 return *this;
84}
85
86
87// ************************************************************************* //
Class to control time during OpenFOAM simulations that is also the top-level objectRegistry.
Definition: Time.H:80
A class for managing sub-loops referencing Time.
Definition: subLoopTime.H:54
subLoopTime & operator++()
Prefix increment.
Definition: subLoopTime.C:80
void stop()
Force terminate the loop.
Definition: subLoopTime.C:56
~subLoopTime()
Destructor.
Definition: subLoopTime.C:42
bool status() const
Return true if looping is active.
Definition: subLoopTime.C:50
bool loop()
True if looping is active, increments the index.
Definition: subLoopTime.C:63
engineTime & runTime