stdVectorIO.C
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1/*---------------------------------------------------------------------------*\
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6 \\/ M anipulation |
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10License
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27
28#include "UList.H"
29#include "Ostream.H"
30#include "token.H"
31#include <vector>
32
33// * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
34
35template<class T>
36Foam::Ostream& Foam::operator<<(Ostream& os, const std::vector<T>& list)
37{
38 auto iter = list.cbegin();
39 const auto last = list.cend();
40
41 // Write ascii list contents, no line breaks
42
43 os << label(list.size()) << token::BEGIN_LIST;
44
45 if (iter != last)
46 {
47 os << *iter;
48
49 for (++iter; iter != last; ++iter)
50 {
51 os << token::SPACE << *iter;
52 }
53 }
54
55 os << token::END_LIST;
56
57 os.check(FUNCTION_NAME);
58 return os;
59}
60
61
62// ************************************************************************* //
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition: Ostream.H:62
OBJstream os(runTime.globalPath()/outputName)
#define FUNCTION_NAME
Ostream & operator<<(Ostream &, const boundaryPatch &p)
Write boundaryPatch as dictionary entries (without surrounding braces)
Definition: boundaryPatch.C:83